// Copyright 2022 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ui import ( "fmt" "os" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" ) type graphicsDriverCreator interface { newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) newOpenGL() (graphicsdriver.Graphics, error) newDirectX() (graphicsdriver.Graphics, error) newMetal() (graphicsdriver.Graphics, error) newPlayStation5() (graphicsdriver.Graphics, error) } func newGraphicsDriver(creator graphicsDriverCreator, graphicsLibrary GraphicsLibrary) (graphicsdriver.Graphics, GraphicsLibrary, error) { if graphicsLibrary == GraphicsLibraryAuto { envName := "EBITENGINE_GRAPHICS_LIBRARY" env := os.Getenv(envName) if env == "" { // For backward compatibility, read the EBITEN_ version. envName = "EBITEN_GRAPHICS_LIBRARY" env = os.Getenv(envName) } switch env { case "", "auto": // Keep the automatic choosing. case "opengl": graphicsLibrary = GraphicsLibraryOpenGL case "directx": graphicsLibrary = GraphicsLibraryDirectX case "metal": graphicsLibrary = GraphicsLibraryMetal case "playstation5": graphicsLibrary = GraphicsLibraryPlayStation5 default: return nil, 0, fmt.Errorf("ui: an unsupported graphics library is specified by the environment variable: %s", env) } } switch graphicsLibrary { case GraphicsLibraryAuto: g, lib, err := creator.newAuto() if err != nil { return nil, 0, err } if g == nil { return nil, 0, fmt.Errorf("ui: no graphics library is available") } return g, lib, nil case GraphicsLibraryOpenGL: g, err := creator.newOpenGL() if err != nil { return nil, 0, err } return g, GraphicsLibraryOpenGL, nil case GraphicsLibraryDirectX: g, err := creator.newDirectX() if err != nil { return nil, 0, err } return g, GraphicsLibraryDirectX, nil case GraphicsLibraryMetal: g, err := creator.newMetal() if err != nil { return nil, 0, err } return g, GraphicsLibraryMetal, nil case GraphicsLibraryPlayStation5: g, err := creator.newPlayStation5() if err != nil { return nil, 0, err } return g, GraphicsLibraryPlayStation5, nil default: return nil, 0, fmt.Errorf("ui: an unsupported graphics library is specified: %d", graphicsLibrary) } } func (u *UserInterface) GraphicsDriverForTesting() graphicsdriver.Graphics { return u.graphicsDriver } type GraphicsLibrary int const ( GraphicsLibraryAuto GraphicsLibrary = iota GraphicsLibraryUnknown GraphicsLibraryOpenGL GraphicsLibraryDirectX GraphicsLibraryMetal GraphicsLibraryPlayStation5 ) func (g GraphicsLibrary) String() string { switch g { case GraphicsLibraryAuto: return "Auto" case GraphicsLibraryUnknown: return "Unknown" case GraphicsLibraryOpenGL: return "OpenGL" case GraphicsLibraryDirectX: return "DirectX" case GraphicsLibraryMetal: return "Metal" case GraphicsLibraryPlayStation5: return "PlayStation 5" default: return fmt.Sprintf("GraphicsLibrary(%d)", g) } }