// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build example jsgo package main import ( "fmt" "log" "time" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/audio" "github.com/hajimehoshi/ebiten/audio/vorbis" "github.com/hajimehoshi/ebiten/ebitenutil" raudio "github.com/hajimehoshi/ebiten/examples/resources/audio" ) const ( screenWidth = 320 screenHeight = 240 sampleRate = 44100 ) var audioContext *audio.Context func init() { var err error audioContext, err = audio.NewContext(sampleRate) if err != nil { log.Fatal(err) } } var player *audio.Player func update(screen *ebiten.Image) error { if player == nil { // Decode the wav file. // wavS is a decoded io.ReadCloser and io.Seeker. oggS, err := vorbis.Decode(audioContext, audio.BytesReadSeekCloser(raudio.Ragtime_ogg)) if err != nil { return err } // Create an infinite loop stream from the decoded bytes. // s is still an io.ReadCloser and io.Seeker. s := audio.NewInfiniteLoopWithIntro(oggS, 5*4*sampleRate, 4*4*sampleRate) player, err = audio.NewPlayer(audioContext, s) if err != nil { return err } // Play the infinite-length stream. This never ends. player.Play() } if ebiten.IsDrawingSkipped() { return nil } pos := player.Current() if pos > 5*time.Second { pos = (player.Current()-5*time.Second)%(4*time.Second) + 5*time.Second } msg := fmt.Sprintf(`FPS: %0.2f This is an example using audio.NewInfiniteLoop. Intro: 0[s] - 5[s] Loop: 5[s] - 9[s] Current: %0.2f[s]`, ebiten.CurrentFPS(), float64(pos)/float64(time.Second)) ebitenutil.DebugPrint(screen, msg) return nil } func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Audio Infinite Loop (Ebiten Demo)"); err != nil { log.Fatal(err) } }