/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "oboe_common_OboeDebug_android.h" #include #include #include "oboe_flowgraph_FlowGraphNode_android.h" #include "oboe_flowgraph_SourceFloat_android.h" using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph; SourceFloat::SourceFloat(int32_t channelCount) : FlowGraphSourceBuffered(channelCount) { } int32_t SourceFloat::onProcess(int32_t numFrames) { float *outputBuffer = output.getBuffer(); int32_t channelCount = output.getSamplesPerFrame(); int32_t framesLeft = mSizeInFrames - mFrameIndex; int32_t framesToProcess = std::min(numFrames, framesLeft); int32_t numSamples = framesToProcess * channelCount; const float *floatBase = (float *) mData; const float *floatData = &floatBase[mFrameIndex * channelCount]; memcpy(outputBuffer, floatData, numSamples * sizeof(float)); mFrameIndex += framesToProcess; return framesToProcess; }