// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build example package main import ( "fmt" _ "image/png" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" ) const ( // Settings screenWidth = 1024 screenHeight = 512 ) var ( loadedSprite *ebiten.Image leftSprite *ebiten.Image rightSprite *ebiten.Image idleSprite *ebiten.Image backgroundImage *ebiten.Image ) func init() { // Preload images var err error rightSprite, _, err = ebitenutil.NewImageFromFile("_resources/images/platformer/right.png", ebiten.FilterDefault) if err != nil { panic(err) } leftSprite, _, err = ebitenutil.NewImageFromFile("_resources/images/platformer/left.png", ebiten.FilterDefault) if err != nil { panic(err) } idleSprite, _, err = ebitenutil.NewImageFromFile("_resources/images/platformer/mainchar.png", ebiten.FilterDefault) if err != nil { panic(err) } backgroundImage, _, err = ebitenutil.NewImageFromFile("_resources/images/platformer/background.png", ebiten.FilterDefault) if err != nil { panic(err) } } var ( charX = 50 charY = 380 ) func update(screen *ebiten.Image) error { // Controls if ebiten.IsKeyPressed(ebiten.KeyA) || ebiten.IsKeyPressed(ebiten.KeyLeft) { // Selects preloaded sprite loadedSprite = leftSprite // Moves character 3px right charX -= 3 } else if ebiten.IsKeyPressed(ebiten.KeyD) || ebiten.IsKeyPressed(ebiten.KeyRight) { // Selects preloaded sprite loadedSprite = rightSprite // Moves character 3px left charX += 3 } else { loadedSprite = idleSprite } if ebiten.IsRunningSlowly() { return nil } // Draws Background Image op := &ebiten.DrawImageOptions{} op.GeoM.Scale(0.5, 0.5) screen.DrawImage(backgroundImage, op) // Draws selected sprite image op = &ebiten.DrawImageOptions{} op.GeoM.Scale(0.5, 0.5) op.GeoM.Translate(float64(charX), float64(charY)) screen.DrawImage(loadedSprite, op) // FPS counter fps := fmt.Sprintf("FPS: %f", ebiten.CurrentFPS()) ebitenutil.DebugPrint(screen, fps) return nil } func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Platformer (Ebiten Demo)"); err != nil { panic(err) } }