void F0(out vec2 l0) { float l1 = float(0); int l2 = 0; float l3 = float(0); int l4 = 0; float l5 = float(0); float l6 = float(0); F2(l1); F3(l2); l3 = (l1) * (l2); F3(l4); F2(l5); l6 = (l4) * (l5); l0 = vec2(l3, l6); return; } void F1(out vec2 l0) { float l1 = float(0); int l2 = 0; float l3 = float(0); int l4 = 0; float l5 = float(0); float l6 = float(0); F2(l1); F3(l2); l3 = (l1) * (l2); F3(l4); F2(l5); l6 = (l4) * (l5); l0 = vec2(l3, l6); return; } void F2(out float l0) { l0 = 1.0; return; } void F3(out int l0) { l0 = 1.0; return; }