vec2 F0(void);

vec2 F0(void) {
	vec2 l0 = vec2(0);
	vec2 l1 = vec2(0);
	vec2 l2 = vec2(0);
	vec2 l3 = vec2(0);
	vec2 l4 = vec2(0);
	vec2 l5 = vec2(0);
	vec2 l6 = vec2(0);
	vec2 l7 = vec2(0);
	vec2 l8 = vec2(0);
	vec2 l9 = vec2(0);
	l2 = l1;
	l0 = l2;
	l3 = l0;
	l1 = l3;
	l7 = l5;
	l4 = l7;
	l8 = l6;
	l5 = l8;
	l9 = l4;
	l6 = l9;
	return l0;
}