// Copyright 2019 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package buffered_test import ( "errors" "image/color" "os" "testing" "github.com/hajimehoshi/ebiten/v2" ) var mainCh = make(chan func()) func runOnMainThread(f func()) { ch := make(chan struct{}) mainCh <- func() { f() close(ch) } <-ch } var regularTermination = errors.New("regular termination") type game struct { m *testing.M endCh chan struct{} code int } func (g *game) Update() error { select { case f := <-mainCh: f() case <-g.endCh: return regularTermination } return nil } func (*game) Draw(*ebiten.Image) { } func (*game) Layout(int, int) (int, int) { return 320, 240 } func TestMain(m *testing.M) { codeCh := make(chan int) endCh := make(chan struct{}) go func() { code := m.Run() close(endCh) codeCh <- code close(codeCh) }() g := &game{ m: m, endCh: endCh, } if err := ebiten.RunGame(g); err != nil && !errors.Is(err, regularTermination) { panic(err) } os.Exit(<-codeCh) } type testResult struct { want color.RGBA got <-chan color.RGBA } var testSetBeforeMainResult = func() testResult { clr := color.RGBA{1, 2, 3, 4} img := ebiten.NewImage(16, 16) img.Set(0, 0, clr) ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- img.At(0, 0).(color.RGBA) }) }() return testResult{ want: clr, got: ch, } }() func TestSetBeforeMain(t *testing.T) { got := <-testSetBeforeMainResult.got want := testSetBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } var testDrawImageBeforeMainResult = func() testResult { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) src.Set(0, 0, color.White) dst.DrawImage(src, nil) ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- dst.At(0, 0).(color.RGBA) }) }() return testResult{ want: color.RGBA{0xff, 0xff, 0xff, 0xff}, got: ch, } }() func TestDrawImageBeforeMain(t *testing.T) { got := <-testDrawImageBeforeMainResult.got want := testDrawImageBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } var testDrawTrianglesBeforeMainResult = func() testResult { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) src.Set(0, 0, color.White) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } dst.DrawTriangles(vs, []uint16{0, 1, 2}, src, nil) ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- dst.At(0, 0).(color.RGBA) }) }() return testResult{ want: color.RGBA{0xff, 0xff, 0xff, 0xff}, got: ch, } }() func TestDrawTrianglesBeforeMain(t *testing.T) { got := <-testDrawTrianglesBeforeMainResult.got want := testDrawTrianglesBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } var testSetAndFillBeforeMainResult = func() testResult { clr := color.RGBA{1, 2, 3, 4} img := ebiten.NewImage(16, 16) img.Set(0, 0, clr) img.Fill(color.RGBA{5, 6, 7, 8}) img.Set(1, 0, clr) ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- img.At(0, 0).(color.RGBA) }) }() return testResult{ want: color.RGBA{5, 6, 7, 8}, got: ch, } }() func TestSetAndFillBeforeMain(t *testing.T) { got := <-testSetAndFillBeforeMainResult.got want := testSetAndFillBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } var testSetAndWritePixelsBeforeMainResult = func() testResult { clr := color.RGBA{1, 2, 3, 4} img := ebiten.NewImage(16, 16) img.Set(0, 0, clr) pix := make([]byte, 4*16*16) for i := 0; i < len(pix)/4; i++ { pix[4*i] = 5 pix[4*i+1] = 6 pix[4*i+2] = 7 pix[4*i+3] = 8 } img.WritePixels(pix) img.Set(1, 0, clr) ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- img.At(0, 0).(color.RGBA) }) }() return testResult{ want: color.RGBA{5, 6, 7, 8}, got: ch, } }() func TestSetAndWritePixelsBeforeMain(t *testing.T) { got := <-testSetAndWritePixelsBeforeMainResult.got want := testSetAndWritePixelsBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } var testWritePixelsAndModifyBeforeMainResult = func() testResult { img := ebiten.NewImage(16, 16) pix := make([]byte, 4*16*16) for i := 0; i < len(pix)/4; i++ { pix[4*i] = 1 pix[4*i+1] = 2 pix[4*i+2] = 3 pix[4*i+3] = 4 } img.WritePixels(pix) // After calling WritePixels, modifying pix must not affect the result. for i := 0; i < len(pix)/4; i++ { pix[4*i] = 5 pix[4*i+1] = 6 pix[4*i+2] = 7 pix[4*i+3] = 8 } ch := make(chan color.RGBA, 1) go func() { runOnMainThread(func() { ch <- img.At(0, 0).(color.RGBA) }) }() return testResult{ want: color.RGBA{1, 2, 3, 4}, got: ch, } }() func TestWritePixelsAndModifyBeforeMain(t *testing.T) { got := <-testWritePixelsAndModifyBeforeMainResult.got want := testWritePixelsAndModifyBeforeMainResult.want if got != want { t.Errorf("got: %v, want: %v", got, want) } } // TODO: Add tests for shaders and WritePixels to check resolvePendingPiexles works correctly.