// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import ( "errors" "fmt" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/exp/audio" ) const ( screenWidth = 320 screenHeight = 240 sampleRate = 44100 frequency = 440 ) var audioContext *audio.Context func init() { var err error audioContext, err = audio.NewContext(sampleRate) if err != nil { log.Fatal(err) } } type stream struct { position int64 } func (s *stream) Read(data []byte) (int, error) { if len(data)%4 != 0 { return 0, errors.New("len(data) % 4 must be 0") } const length = sampleRate / frequency // TODO: This should be integer? p := s.position / 4 for i := 0; i < len(data)/4; i++ { const max = (1<<15 - 1) / 2 b := int16(math.Sin(2*math.Pi*float64(p)/length) * max) data[4*i] = byte(b) data[4*i+1] = byte(b >> 8) data[4*i+2] = byte(b) data[4*i+3] = byte(b >> 8) p++ } s.position += int64(len(data)) s.position %= length * 4 return len(data), nil } func (s *stream) Seek(offset int64, whence int) (int64, error) { const length = sampleRate / frequency switch whence { case 0: s.position = offset case 1: s.position += offset case 2: return 0, errors.New("whence must be 0 or 1") } s.position %= length * 4 return s.position, nil } func (s *stream) Close() error { return nil } var player *audio.Player func update(screen *ebiten.Image) error { if err := audioContext.Update(); err != nil { return err } if player == nil { var err error player, err = audioContext.NewPlayer(&stream{}) if err != nil { return err } if err := player.Play(); err != nil { return err } } ebitenutil.DebugPrint(screen, fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS())) return nil } func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Sine Wave (Ebiten Demo)"); err != nil { log.Fatal(err) } }