Ebiten example - keyboard

// +build example

package main

import (
        _ "image/png"
        "log"
        "strconv"

        "github.com/hajimehoshi/ebiten"
        "github.com/hajimehoshi/ebiten/ebitenutil"
        "github.com/hajimehoshi/ebiten/examples/keyboard/keyboard"
)

const (
        screenWidth  = 320
        screenHeight = 240
)

var keyboardImage *ebiten.Image

func init() {
        var err error
        keyboardImage, _, err = ebitenutil.NewImageFromFile("_resources/images/keyboard/keyboard.png", ebiten.FilterDefault)
        if err != nil {
                log.Fatal(err)
        }
}

var keyNames = map[ebiten.Key]string{
        ebiten.KeyBackspace:    "BS",
        ebiten.KeyComma:        ",",
        ebiten.KeyEnter:        "Enter",
        ebiten.KeyEscape:       "Esc",
        ebiten.KeyPeriod:       ".",
        ebiten.KeySpace:        "Space",
        ebiten.KeyTab:          "Tab",
        ebiten.KeyMinus:        "-",
        ebiten.KeyEqual:        "=",
        ebiten.KeyBackslash:    "\\",
        ebiten.KeyGraveAccent:  "`",
        ebiten.KeyLeftBracket:  "[",
        ebiten.KeyRightBracket: "]",
        ebiten.KeySemicolon:    ";",
        ebiten.KeyApostrophe:   "'",
        ebiten.KeySlash:        "/",

        // Arrows
        ebiten.KeyDown:  "Down",
        ebiten.KeyLeft:  "Left",
        ebiten.KeyRight: "Right",
        ebiten.KeyUp:    "Up",

        // Mods
        ebiten.KeyShift:   "Shift",
        ebiten.KeyControl: "Ctrl",
        ebiten.KeyAlt:     "Alt",
}

func update(screen *ebiten.Image) error {
        // Collect pressed keys' names.
        pressed := []string{}
        for i := 0; i <= 9; i++ {
                if ebiten.IsKeyPressed(ebiten.Key(i) + ebiten.Key0) {
                        pressed = append(pressed, string(i+'0'))
                }
        }
        for c := 'A'; c <= 'Z'; c++ {
                if ebiten.IsKeyPressed(ebiten.KeyA + ebiten.Key(c-'A')) {
                        pressed = append(pressed, string(c))
                }
        }
        for i := 1; i <= 12; i++ {
                if ebiten.IsKeyPressed(ebiten.KeyF1 + ebiten.Key(i-1)) {
                        pressed = append(pressed, "F"+strconv.Itoa(i))
                }
        }
        for key, name := range keyNames {
                if ebiten.IsKeyPressed(key) {
                        pressed = append(pressed, name)
                }
        }

        if ebiten.IsRunningSlowly() {
                return nil
        }

        const (
                offsetX = 24
                offsetY = 40
        )

        // Draw the base (grayed) keyboard image.
        op := &ebiten.DrawImageOptions{}
        op.GeoM.Translate(offsetX, offsetY)
        op.ColorM.Scale(0.5, 0.5, 0.5, 1)
        screen.DrawImage(keyboardImage, op)

        // Draw the highlighted keys.
        op = &ebiten.DrawImageOptions{}
        for _, p := range pressed {
                op.GeoM.Reset()
                r, ok := keyboard.KeyRect(p)
                if !ok {
                        continue
                }
                op.GeoM.Translate(float64(r.Min.X), float64(r.Min.Y))
                op.GeoM.Translate(offsetX, offsetY)
                op.SourceRect = &r
                screen.DrawImage(keyboardImage, op)
        }

        return nil
}

func main() {
        if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Keyboard (Ebiten Demo)"); err != nil {
                log.Fatal(err)
        }
}