// Copyright 2022 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build (freebsd || linux || netbsd || openbsd) && !nintendosdk && !playstation5 package gl import ( "errors" "fmt" "github.com/ebitengine/purego" ) var ( libGL uintptr libGLES uintptr ) func (c *defaultContext) init() error { var errs []error // Try OpenGL ES first. Some machines like Android and Raspberry Pi might work only with OpenGL ES. for _, name := range []string{"libGLESv2.so", "libGLESv2.so.2", "libGLESv2.so.1", "libGLESv2.so.0"} { lib, err := purego.Dlopen(name, purego.RTLD_LAZY|purego.RTLD_GLOBAL) if err == nil { libGLES = lib c.isES = true return nil } errs = append(errs, fmt.Errorf("gl: Dlopen failed: name: %s: %w", name, err)) } // Try OpenGL next. // Usually libGL.so or libGL.so.1 is used. libGL.so.2 might exist only on NetBSD. // TODO: Should "libOpenGL.so.0" [1] and "libGLX.so.0" [2] be added? These were added as of GLFW 3.3.9. // [1] https://github.com/glfw/glfw/commit/55aad3c37b67f17279378db52da0a3ab81bbf26d // [2] https://github.com/glfw/glfw/commit/c18851f52ec9704eb06464058a600845ec1eada1 for _, name := range []string{"libGL.so", "libGL.so.2", "libGL.so.1", "libGL.so.0"} { lib, err := purego.Dlopen(name, purego.RTLD_LAZY|purego.RTLD_GLOBAL) if err == nil { libGL = lib return nil } errs = append(errs, fmt.Errorf("gl: Dlopen failed: name: %s: %w", name, err)) } errs = append([]error{fmt.Errorf("gl: failed to load libGL.so and libGLESv2.so: ")}, errs...) return errors.Join(errs...) } func (c *defaultContext) getProcAddress(name string) (uintptr, error) { if c.isES { return getProcAddressGLES(name) } return getProcAddressGL(name) } var glXGetProcAddress func(name string) uintptr func getProcAddressGL(name string) (uintptr, error) { if glXGetProcAddress == nil { if _, err := purego.Dlsym(libGL, "glXGetProcAddress"); err == nil { purego.RegisterLibFunc(&glXGetProcAddress, libGL, "glXGetProcAddress") } else if _, err := purego.Dlsym(libGL, "glXGetProcAddressARB"); err == nil { purego.RegisterLibFunc(&glXGetProcAddress, libGL, "glXGetProcAddressARB") } } if glXGetProcAddress == nil { return 0, fmt.Errorf("gl: failed to find glXGetProcAddress or glXGetProcAddressARB in libGL.so") } return glXGetProcAddress(name), nil } func getProcAddressGLES(name string) (uintptr, error) { proc, err := purego.Dlsym(libGLES, name) if err != nil { return 0, err } return proc, nil }