// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import ( "fmt" "image/color" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/example/common" "github.com/hajimehoshi/ebiten/exp/audio" ) const ( screenWidth = 320 screenHeight = 240 ) var pcm = make([]float64, 4*audio.SampleRate) const baseFreq = 220 func init() { s := float64(audio.SampleRate) amp := []float64{1.0, 0.8, 0.6, 0.4, 0.2} x := []float64{4.0, 2.0, 1.0, 0.5, 0.25} for i := 0; i < len(pcm); i++ { v := 0.0 twoPiF := 2.0 * math.Pi * baseFreq for j := 0; j < len(amp); j++ { a := amp[j] * math.Exp(-5*float64(i)/(x[j]*s)) v += a * math.Sin(float64(i)*twoPiF*float64(j+1)/s) } pcm[i] = v / 5.0 } } var ( noteCache = map[int][]byte{} ) func toBytes(l, r []int16) []byte { if len(l) != len(r) { panic("len(l) must equal to len(r)") } b := make([]byte, len(l)*4) for i, _ := range l { b[4*i] = byte(l[i]) b[4*i+1] = byte(l[i] >> 8) b[4*i+2] = byte(r[i]) b[4*i+3] = byte(r[i] >> 8) } return b } func addNote(freq float64, vol float64) { f := int(freq) if n, ok := noteCache[f]; ok { audio.Queue(n) return } length := len(pcm) * baseFreq / f l := make([]int16, length) r := make([]int16, length) j := 0 jj := 0 for i := 0; i < len(l); i++ { p := pcm[j] l[i] = int16(p * vol * math.MaxInt16) r[i] = l[i] jj += f j = jj / baseFreq } n := toBytes(l, r) noteCache[f] = n audio.Queue(n) } var keys = []ebiten.Key{ ebiten.KeyQ, ebiten.KeyA, ebiten.KeyW, ebiten.KeyS, ebiten.KeyD, ebiten.KeyR, ebiten.KeyF, ebiten.KeyT, ebiten.KeyG, ebiten.KeyH, ebiten.KeyU, ebiten.KeyJ, ebiten.KeyI, ebiten.KeyK, ebiten.KeyO, ebiten.KeyL, } var keyStates = map[ebiten.Key]int{} func init() { for _, key := range keys { keyStates[key] = 0 } } func updateInput() { for _, key := range keys { if !ebiten.IsKeyPressed(key) { keyStates[key] = 0 continue } keyStates[key]++ } } var ( imagePiano *ebiten.Image ) func init() { var err error imageEmpty, err := ebiten.NewImage(16, 16, ebiten.FilterNearest) if err != nil { panic(err) } imageEmpty.Fill(color.White) imagePiano, err = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest) if err != nil { panic(err) } whiteKeys := []string{"A", "S", "D", "F", "G", "H", "J", "K", "L"} width := 24 y := 48 for i, k := range whiteKeys { x := i*width + 36 height := 112 op := &ebiten.DrawImageOptions{} w, h := imageEmpty.Size() op.GeoM.Scale(float64(width-1)/float64(w), float64(height)/float64(h)) op.GeoM.Translate(float64(x), float64(y)) op.ColorM.Scale(1, 1, 1, 1) imagePiano.DrawImage(imageEmpty, op) common.ArcadeFont.DrawText(imagePiano, k, x+8, y+height-16, 1, color.Black) } blackKeys := []string{"Q", "W", "", "R", "T", "", "U", "I", "O"} for i, k := range blackKeys { if k == "" { continue } x := i*width + 24 height := 64 op := &ebiten.DrawImageOptions{} w, h := imageEmpty.Size() op.GeoM.Scale(float64(width-1)/float64(w), float64(height)/float64(h)) op.GeoM.Translate(float64(x), float64(y)) op.ColorM.Scale(0, 0, 0, 1) imagePiano.DrawImage(imageEmpty, op) common.ArcadeFont.DrawText(imagePiano, k, x+8, y+height-16, 1, color.White) } } func update(screen *ebiten.Image) error { updateInput() for i, key := range keys { if keyStates[key] != 1 { continue } addNote(220*math.Exp2(float64(i-1)/12.0), 1.0) } screen.Fill(color.RGBA{0x80, 0x80, 0xc0, 0xff}) screen.DrawImage(imagePiano, nil) ebitenutil.DebugPrint(screen, fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS())) return nil } func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Piano (Ebiten Demo)"); err != nil { log.Fatal(err) } }