// Copyright 2020 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build !js // +build freebsd linux package opengl import ( "strings" "sync" "github.com/hajimehoshi/ebiten/internal/graphicsdriver/opengl/gl" ) var ( pboAvailable = true pboAvailableOnce sync.Once ) func isPBOAvailable() bool { pboAvailableOnce.Do(func() { // This must be called after GL context is created. str := gl.RendererDeviceString() tokens := strings.Split(str, " ") if len(tokens) == 0 { return } // Raspbery Pi 4 has an issue around PBO (#1208). if tokens[0] == "V3D" { pboAvailable = false } }) return pboAvailable }