/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "oboe_common_AudioSourceCaller_android.h" using namespace oboe; using namespace flowgraph; int32_t AudioSourceCaller::onProcessFixedBlock(uint8_t *buffer, int32_t numBytes) { AudioStreamDataCallback *callback = mStream->getDataCallback(); int32_t result = 0; int32_t numFrames = numBytes / mStream->getBytesPerFrame(); if (callback != nullptr) { DataCallbackResult callbackResult = callback->onAudioReady(mStream, buffer, numFrames); // onAudioReady() does not return the number of bytes processed so we have to assume all. result = (callbackResult == DataCallbackResult::Continue) ? numBytes : -1; } else { auto readResult = mStream->read(buffer, numFrames, mTimeoutNanos); if (!readResult) return (int32_t) readResult.error(); result = readResult.value() * mStream->getBytesPerFrame(); } return result; }