// Copyright 2021 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package glfw import ( "golang.org/x/sys/windows" ) func ToCharModsCallback(cb func(window *Window, char rune, mods ModifierKey)) CharModsCallback { if cb == nil { return 0 } return CharModsCallback(windows.NewCallbackCDecl(func(window uintptr, char rune, mods ModifierKey) uintptr { cb(theGLFWWindows.get(window), char, mods) return 0 })) } func ToCloseCallback(cb func(window *Window)) CloseCallback { if cb == nil { return 0 } return CloseCallback(windows.NewCallbackCDecl(func(window uintptr) uintptr { cb(theGLFWWindows.get(window)) return 0 })) } func ToFramebufferSizeCallback(cb func(window *Window, width int, height int)) FramebufferSizeCallback { if cb == nil { return 0 } return FramebufferSizeCallback(windows.NewCallbackCDecl(func(window uintptr, width int, height int) uintptr { cb(theGLFWWindows.get(window), width, height) return 0 })) } func ToScrollCallback(cb func(window *Window, xoff float64, yoff float64)) ScrollCallback { if cb == nil { return 0 } return ScrollCallback(windows.NewCallbackCDecl(func(window uintptr, xoff *float64, yoff *float64) uintptr { // xoff and yoff were originally float64, but there is no good way to pass them on 32bit // machines via NewCallback. We've fixed GLFW side to use pointer values. cb(theGLFWWindows.get(window), *xoff, *yoff) return 0 })) } func ToSizeCallback(cb func(window *Window, width int, height int)) SizeCallback { if cb == nil { return 0 } return SizeCallback(windows.NewCallbackCDecl(func(window uintptr, width int, height int) uintptr { cb(theGLFWWindows.get(window), width, height) return 0 })) }