// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import ( "fmt" "log" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/exp/audio" "github.com/hajimehoshi/ebiten/exp/audio/vorbis" ) const ( screenWidth = 320 screenHeight = 240 ) var ( audioContext *audio.Context audioLoadingDone chan struct{} audioLoaded bool ) func update(screen *ebiten.Image) error { audioContext.Update() if !audioLoaded { select { case <-audioLoadingDone: audioLoaded = true default: } } msg := fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS()) if !audioLoaded { msg += "\nNow Loading..." } ebitenutil.DebugPrint(screen, msg) return nil } func main() { // Use a FLAC file so far: I couldn't find any good OGG/Vorbis decoder in pure Go. f, err := ebitenutil.OpenFile("_resources/audio/ragtime.ogg") if err != nil { log.Fatal(err) } // TODO: sampleRate should be obtained from the ogg file. audioContext = audio.NewContext(22050) audioLoadingDone = make(chan struct{}) // TODO: This doesn't work synchronously on browsers because of decoding. Fix this. go func() { s, err := vorbis.Decode(audioContext, f) if err != nil { log.Fatal(err) return } p, err := audioContext.NewPlayer(s) if err != nil { log.Fatal(err) return } close(audioLoadingDone) p.Play() }() if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Audio (Ebiten Demo)"); err != nil { log.Fatal(err) } }