// Copyright 2019 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build example jsgo package main import ( "image/color" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/vector" ) const ( screenWidth = 640 screenHeight = 480 ) func drawEbitenText(screen *ebiten.Image) { var path vector.Path // E path.MoveTo(60, 20) path.LineTo(20, 20) path.LineTo(20, 60) path.LineTo(60, 60) path.MoveTo(20, 40) path.LineTo(60, 40) // B path.MoveTo(110, 20) path.LineTo(80, 20) path.LineTo(80, 60) path.LineTo(110, 60) path.LineTo(120, 50) path.LineTo(110, 40) path.LineTo(120, 30) path.LineTo(110, 20) path.LineTo(80, 20) path.MoveTo(80, 40) path.LineTo(110, 40) // I path.MoveTo(140, 20) path.LineTo(140, 60) // T path.MoveTo(160, 20) path.LineTo(200, 20) path.MoveTo(180, 20) path.LineTo(180, 60) // E path.MoveTo(260, 20) path.LineTo(220, 20) path.LineTo(220, 60) path.LineTo(260, 60) path.MoveTo(220, 40) path.LineTo(260, 40) // N path.MoveTo(280, 60) path.LineTo(280, 20) path.LineTo(320, 60) path.LineTo(320, 20) op := &vector.DrawPathOptions{} op.LineWidth = 8 op.StrokeColor = color.RGBA{0xdb, 0x56, 0x20, 0xff} path.Draw(screen, op) } type roundingPoint struct { cx float32 cy float32 r float32 degree int } func (r *roundingPoint) Update() { r.degree++ r.degree %= 360 } func (r *roundingPoint) Position() (float32, float32) { s, c := math.Sincos(float64(r.degree) / 360 * 2 * math.Pi) return r.cx + r.r*float32(c), r.cy + r.r*float32(s) } func drawLinesByRoundingPoints(screen *ebiten.Image, points []*roundingPoint) { if len(points) == 0 { return } var path vector.Path path.MoveTo(points[0].Position()) for i := 1; i < len(points); i++ { path.LineTo(points[i].Position()) } op := &vector.DrawPathOptions{} op.LineWidth = 4 op.StrokeColor = color.White path.Draw(screen, op) } var points = []*roundingPoint{ { cx: 100, cy: 120, r: 10, degree: 0, }, { cx: 120, cy: 120, r: 10, degree: 90, }, { cx: 100, cy: 140, r: 10, degree: 180, }, { cx: 120, cy: 140, r: 10, degree: 270, }, } func update(screen *ebiten.Image) error { for _, p := range points { p.Update() } if ebiten.IsDrawingSkipped() { return nil } drawEbitenText(screen) drawLinesByRoundingPoints(screen, points) return nil } func main() { if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Vector (Ebiten Demo)"); err != nil { log.Fatal(err) } }