// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package audio import ( "io" ) type Loop struct { stream ReadSeekCloser size int64 } func NewLoop(stream ReadSeekCloser, size int64) ReadSeekCloser { return &Loop{ stream: stream, size: size, } } func (l *Loop) Read(b []byte) (int, error) { n, err := l.stream.Read(b) if err == io.EOF { if _, err := l.Seek(0, 0); err != nil { return 0, err } err = nil } return n, err } func (l *Loop) Seek(offset int64, whence int) (int64, error) { next := int64(0) switch whence { case 0: next = offset case 1: current, err := l.stream.Seek(0, 1) if err != nil { return 0, err } next = current + offset case 2: panic("audio: whence must be 0 or 1 for a loop stream") } next %= l.size pos, err := l.stream.Seek(next, 0) if err != nil { return 0, err } return pos, nil } func (l *Loop) Close() error { return l.stream.Close() }