// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build js // +build !wasm package mp3 import ( "errors" "fmt" "io" "io/ioutil" "math" "syscall/js" "time" "github.com/hajimehoshi/ebiten/v2/audio" ) // TODO: This just uses decodeAudioData, that can treat audio files other than MP3. type Stream struct { leftData []float32 rightData []float32 posInBytes int } var ( errTryAgain = errors.New("mp3: try again") errTimeout = errors.New("mp3: timeout") ) func (s *Stream) Read(b []byte) (int, error) { l := len(s.leftData)*4 - s.posInBytes if l > len(b) { l = len(b) } l = l / 4 * 4 const max = 1<<15 - 1 for i := 0; i < l/4; i++ { il := int32(s.leftData[s.posInBytes/4+i] * max) if il > max { il = max } if il < -max { il = -max } ir := int32(s.rightData[s.posInBytes/4+i] * max) if ir > max { ir = max } if ir < -max { ir = -max } b[4*i] = byte(il) b[4*i+1] = byte(il >> 8) b[4*i+2] = byte(ir) b[4*i+3] = byte(ir >> 8) } s.posInBytes += l if s.posInBytes == len(s.leftData)*4 { return l, io.EOF } return l, nil } func (s *Stream) Seek(offset int64, whence int) (int64, error) { next := int64(0) switch whence { case io.SeekStart: next = offset case io.SeekCurrent: next = int64(s.posInBytes) + offset case io.SeekEnd: next = s.Length() + offset } s.posInBytes = int(next) return next, nil } func (s *Stream) Close() error { return nil } func (s *Stream) Length() int64 { return int64(len(s.leftData) * 4) } // seekNextFrame seeks the next frame and returns the new buffer with the new position. // seekNextFrame also returns true when seeking is successful, or false otherwise. // // Seeking is necessary when decoding fails. Safari's MP3 decoder can't treat IDs well (#438). func seekNextFrame(buf []byte) ([]byte, bool) { // TODO: Need to skip tags explicitly? (hajimehoshi/go-mp3#9) if len(buf) < 1 { return nil, false } buf = buf[1:] for { if buf[0] == 0xff && buf[1]&0xfe == 0xfe { break } buf = buf[1:] if len(buf) < 2 { return nil, false } } return buf, true } func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) { b, err := ioutil.ReadAll(src) if err != nil { return nil, err } if err := src.Close(); err != nil { return nil, err } var s *Stream try := 0 for { s, err = decode(context, b, try) switch err { case errTryAgain: buf, ok := seekNextFrame(b) if !ok { return nil, fmt.Errorf("mp3: Decode failed: invalid format?") } b = buf continue case errTimeout: try++ continue default: if err != nil { return nil, err } } break } return s, nil } var offlineAudioContextClass = js.Null() func init() { if klass := js.Global().Get("OfflineAudioContext"); klass != js.Undefined() { offlineAudioContextClass = klass return } if klass := js.Global().Get("webkitOfflineAudioContext"); klass != js.Undefined() { offlineAudioContextClass = klass return } } func float32ArrayToSlice(arr js.Value) []float32 { f := make([]float32, arr.Length()) a := js.TypedArrayOf(f) a.Call("set", arr) a.Release() return f } func decode(context *audio.Context, buf []byte, try int) (*Stream, error) { if offlineAudioContextClass == js.Null() { return nil, errors.New("mp3: OfflineAudioContext is not available") } s := &Stream{} ch := make(chan error) // TODO: webkitOfflineAudioContext's constructor might causes 'Syntax' error // when the sample rate is not so usual like 22050 on Safari. // Should this be handled before calling this? // TODO: 1 is a correct second argument? oc := offlineAudioContextClass.New(2, 1, context.SampleRate()) u8 := js.TypedArrayOf(buf) defer u8.Release() a := u8.Get("buffer").Call("slice", u8.Get("byteOffset"), u8.Get("byteOffset").Int()+u8.Get("byteLength").Int()) succeeded := js.FuncOf(func(this js.Value, args []js.Value) interface{} { buf := args[0] s.leftData = float32ArrayToSlice(buf.Call("getChannelData", 0)) switch n := buf.Get("numberOfChannels").Int(); n { case 1: s.rightData = s.leftData close(ch) case 2: s.rightData = float32ArrayToSlice(buf.Call("getChannelData", 1)) close(ch) default: ch <- fmt.Errorf("mp3: number of channels must be 1 or 2 but %d", n) } return nil }) defer succeeded.Release() failed := js.FuncOf(func(this js.Value, args []js.Value) interface{} { err := args[0] if err != js.Null() || err != js.Undefined() { ch <- fmt.Errorf("mp3: decodeAudioData failed: %v", err) } else { // On Safari, error value might be null and it is needed to retry decoding // from the next frame (#438). ch <- errTryAgain } return nil }) defer failed.Release() oc.Call("decodeAudioData", a, succeeded, failed) timeout := time.Duration(math.Pow(2, float64(try))) * time.Second t := time.NewTimer(timeout) defer t.Stop() select { case err := <-ch: if err != nil { return nil, err } case <-t.C: // Sometimes decode fails without calling the callbacks (#464). // Let's just try again in this case. return nil, errTimeout } return s, nil }