// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package restorable_test import ( "errors" "image/color" "os" "testing" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/internal/affine" "github.com/hajimehoshi/ebiten/internal/opengl" . "github.com/hajimehoshi/ebiten/internal/restorable" ) func TestMain(m *testing.M) { code := 0 regularTermination := errors.New("regular termination") f := func(screen *ebiten.Image) error { code = m.Run() return regularTermination } if err := ebiten.Run(f, 320, 240, 1, "Test"); err != nil && err != regularTermination { panic(err) } os.Exit(code) } func uint8SliceToColor(b []uint8) color.RGBA { return color.RGBA{b[0], b[1], b[2], b[3]} } func TestRestore(t *testing.T) { img0 := NewImage(1, 1, opengl.Nearest, false) defer img0.Dispose() clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff} img0.Fill(clr0) if err := ResolveStalePixels(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } want := clr0 got := uint8SliceToColor(img0.BasePixelsForTesting()) if got != want { t.Errorf("got %v, want %v", got, want) } } func vertices() []float32 { const a, b, c, d, tx, ty = 1, 0, 0, 1, 0, 0 return []float32{ 0, 0, 0, 0, a, b, c, d, tx, ty, 0, 1, 0, 1, a, b, c, d, tx, ty, 1, 0, 1, 0, a, b, c, d, tx, ty, 1, 1, 1, 1, a, b, c, d, tx, ty, } } func TestRestoreOverrideSource(t *testing.T) { img0 := NewImage(1, 1, opengl.Nearest, false) img1 := NewImage(1, 1, opengl.Nearest, false) img2 := NewImage(1, 1, opengl.Nearest, false) img3 := NewImage(1, 1, opengl.Nearest, false) defer func() { img3.Dispose() img2.Dispose() img1.Dispose() img0.Dispose() }() clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff} clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff} img1.Fill(clr0) img2.DrawImage(img1, vertices(), &affine.ColorM{}, opengl.CompositeModeSourceOver) img3.DrawImage(img2, vertices(), &affine.ColorM{}, opengl.CompositeModeSourceOver) img0.Fill(clr1) img1.DrawImage(img0, vertices(), &affine.ColorM{}, opengl.CompositeModeSourceOver) if err := ResolveStalePixels(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } testCases := []struct { name string want color.RGBA got color.RGBA }{ { "0", clr1, uint8SliceToColor(img0.BasePixelsForTesting()), }, { "1", clr1, uint8SliceToColor(img1.BasePixelsForTesting()), }, { "2", clr0, uint8SliceToColor(img2.BasePixelsForTesting()), }, { "3", clr0, uint8SliceToColor(img3.BasePixelsForTesting()), }, } for _, c := range testCases { if c.got != c.want { t.Errorf("%s: got %v, want %v", c.name, c.got, c.want) } } } func TestRestoreRecursive(t *testing.T) { img0 := NewImage(1, 1, opengl.Nearest, false) img1 := NewImage(1, 1, opengl.Nearest, false) defer func() { img1.Dispose() img0.Dispose() }() clr0 := color.RGBA{0x00, 0x00, 0x01, 0xff} clr1 := color.RGBA{0x00, 0x00, 0x02, 0xff} img0.Fill(clr0) img1.Fill(clr1) img1.DrawImage(img0, vertices(), &affine.ColorM{}, opengl.CompositeModeLighter) img0.DrawImage(img1, vertices(), &affine.ColorM{}, opengl.CompositeModeLighter) if err := ResolveStalePixels(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } testCases := []struct { name string want color.RGBA got color.RGBA }{ { "0", color.RGBA{0x00, 0x00, 0x04, 0xff}, uint8SliceToColor(img0.BasePixelsForTesting()), }, { "1", color.RGBA{0x00, 0x00, 0x03, 0xff}, uint8SliceToColor(img1.BasePixelsForTesting()), }, } for _, c := range testCases { if c.got != c.want { t.Errorf("%s: got %v, want %v", c.name, c.got, c.want) } } } // TODO: How about volatile/screen images?