// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build example jsgo package main import ( "bytes" "fmt" "image" _ "image/jpeg" "log" "math" "github.com/gopherjs/gopherjs/js" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/examples/resources/images" "github.com/hajimehoshi/ebiten/inpututil" ) const ( screenWidth = 320 screenHeight = 240 ) var ( count = 0 gophersImage *ebiten.Image extraImages []*ebiten.Image ) func update(screen *ebiten.Image) error { if inpututil.IsKeyJustPressed(ebiten.KeySpace) && js.Global != nil { doc := js.Global.Get("document") canvas := doc.Call("getElementsByTagName", "canvas").Index(0) context := canvas.Call("getContext", "webgl") context.Call("getExtension", "WEBGL_lose_context").Call("loseContext") fmt.Println("Context Lost!") return nil } count++ if ebiten.IsRunningSlowly() { return nil } w, h := gophersImage.Size() op := &ebiten.DrawImageOptions{} // For the details, see examples/rotate. op.GeoM.Translate(-float64(w)/2, -float64(h)/2) op.GeoM.Rotate(float64(count%360) * 2 * math.Pi / 360) op.GeoM.Translate(screenWidth/2, screenHeight/2) screen.DrawImage(gophersImage, op) ebitenutil.DebugPrint(screen, "Press Space to force GL context lost!\n(Browser only)") return nil } func main() { // Decode image from a byte slice instead of a file so that // this example works in any working directory. // If you want to use a file, there are some options: // 1) Use os.Open and pass the file to the image decoder. // This is a very regular way, but doesn't work on browsers. // 2) Use ebitenutil.OpenFile and pass the file to the image decoder. // This works even on browsers. // 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file. // This also works on browsers. img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg)) if err != nil { log.Fatal(err) } gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault) // Extend the shared backend GL texture on purpose. for i := 0; i < 20; i++ { eimg, _ := ebiten.NewImageFromImage(img, ebiten.FilterDefault) extraImages = append(extraImages, eimg) } if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Context Lost (Ebiten Demo)"); err != nil { log.Fatal(err) } }