// Copyright 2014 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "github.com/hajimehoshi/ebiten/internal/opengl" ) func newGraphicsContext(screenWidth, screenHeight, screenScale int) (*graphicsContext, error) { f, err := opengl.NewZeroFramebuffer(screenWidth*screenScale, screenHeight*screenScale) if err != nil { return nil, err } texture, err := opengl.NewTexture(screenWidth, screenHeight, opengl.Filter(FilterNearest)) if err != nil { return nil, err } screen, err := newInnerImage(texture) if err != nil { return nil, err } c := &graphicsContext{ defaultR: &innerImage{f, nil}, screen: screen, screenScale: screenScale, } return c, nil } type graphicsContext struct { screen *innerImage defaultR *innerImage screenScale int } func (c *graphicsContext) dispose() { // NOTE: Now this method is not used anywhere. framebuffer := c.screen.framebuffer texture := c.screen.texture framebuffer.Dispose() texture.Dispose() } func (c *graphicsContext) preUpdate() error { return c.screen.Clear() } func (c *graphicsContext) postUpdate() error { if err := c.defaultR.Clear(); err != nil { return err } scale := float64(c.screenScale) geo := ScaleGeometry(scale, scale) clr := ColorMatrixI() option := &DrawImageOptions{ GeometryMatrix: &geo, ColorMatrix: &clr, } if err := c.defaultR.drawImage(c.screen, option); err != nil { return err } opengl.Flush() return nil }