// Copyright 2021 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build ebitencbackend // +build ebitencbackend package cbackend import ( "io" "github.com/hajimehoshi/ebiten/v2/internal/cbackend" ) type Context struct { sampleRate int channelNum int bitDepthInBytes int players *players } func NewContext(sampleRate, channelNum, bitDepthInBytes int) (*Context, chan struct{}, error) { c := &Context{ sampleRate: sampleRate, channelNum: channelNum, bitDepthInBytes: bitDepthInBytes, players: newPlayers(), } cbackend.OpenAudio(sampleRate, channelNum, c.players.read) ready := make(chan struct{}) close(ready) return c, ready, nil } func (c *Context) NewPlayer(src io.Reader) *Player { return newPlayer(c, src) } func (c *Context) Suspend() error { // Do nothing so far. return nil } func (c *Context) Resume() error { // Do nothing so far. return nil } func (c *Context) Err() error { return nil } func (c *Context) bufferSize() int { return c.sampleRate * c.channelNum * c.bitDepthInBytes / 4 // 0.25[s] }