vec2 F0(void); vec2 F0(void) { vec2 l0 = vec2(0); vec2 l1 = vec2(0); vec2 l2 = vec2(0); vec2 l3 = vec2(0); vec2 l4 = vec2(0); vec2 l5 = vec2(0); vec2 l6 = vec2(0); vec2 l7 = vec2(0); vec2 l8 = vec2(0); vec2 l9 = vec2(0); l2 = l1; l0 = l2; l3 = l0; l1 = l3; l7 = l5; l4 = l7; l8 = l6; l5 = l8; l9 = l4; l6 = l9; return l0; }