// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package atlas_test import ( "image/color" "runtime" "testing" "github.com/hajimehoshi/ebiten/v2/internal/affine" "github.com/hajimehoshi/ebiten/v2/internal/atlas" "github.com/hajimehoshi/ebiten/v2/internal/graphics" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" t "github.com/hajimehoshi/ebiten/v2/internal/testing" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) const ( minImageSizeForTesting = 1024 maxImageSizeForTesting = 4096 ) func TestMain(m *testing.M) { atlas.SetImageSizeForTesting(minImageSizeForTesting, maxImageSizeForTesting) defer atlas.ResetImageSizeForTesting() t.MainWithRunLoop(m) } func quadVertices(sw, sh, x, y int, scalex float32) []float32 { dx0 := float32(x) dy0 := float32(y) dx1 := float32(x) + float32(sw)*scalex dy1 := float32(y) + float32(sh) sx0 := float32(0) sy0 := float32(0) sx1 := float32(sw) sy1 := float32(sh) return []float32{ dx0, dy0, sx0, sy0, 1, 1, 1, 1, dx1, dy0, sx1, sy0, 1, 1, 1, 1, dx0, dy1, sx0, sy1, 1, 1, 1, 1, dx1, dy1, sx1, sy1, 1, 1, 1, 1, } } const bigSize = 2049 func TestEnsureIsolated(t *testing.T) { // Create img1 and img2 with this size so that the next images are allocated // with non-upper-left location. img1 := atlas.NewImage(bigSize, 100) defer img1.MarkDisposed() // Ensure img1's region is allocated. img1.ReplacePixels(make([]byte, 4*bigSize*100), nil) img2 := atlas.NewImage(100, bigSize) defer img2.MarkDisposed() img2.ReplacePixels(make([]byte, 4*100*bigSize), nil) const size = 32 img3 := atlas.NewImage(size/2, size/2) defer img3.MarkDisposed() img3.ReplacePixels(make([]byte, (size/2)*(size/2)*4), nil) img4 := atlas.NewImage(size, size) defer img4.MarkDisposed() pix := make([]byte, size*size*4) for j := 0; j < size; j++ { for i := 0; i < size; i++ { pix[4*(i+j*size)] = byte(i + j) pix[4*(i+j*size)+1] = byte(i + j) pix[4*(i+j*size)+2] = byte(i + j) pix[4*(i+j*size)+3] = byte(i + j) } } img4.ReplacePixels(pix, nil) const ( dx0 = size / 4 dy0 = size / 4 dx1 = size * 3 / 4 dy1 = size * 3 / 4 ) // img4.EnsureIsolated() should be called. vs := quadVertices(size/2, size/2, size/4, size/4, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: size, Height: size, } img4.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img3}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) want := false if got := img4.IsOnAtlasForTesting(); got != want { t.Errorf("got: %v, want: %v", got, want) } pix, err := img4.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < size; j++ { for i := 0; i < size; i++ { r := pix[4*(size*j+i)] g := pix[4*(size*j+i)+1] b := pix[4*(size*j+i)+2] a := pix[4*(size*j+i)+3] got := color.RGBA{r, g, b, a} var want color.RGBA if i < dx0 || dx1 <= i || j < dy0 || dy1 <= j { c := byte(i + j) want = color.RGBA{c, c, c, c} } if got != want { t.Errorf("at(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Check further drawing doesn't cause panic. // This bug was fixed by 03dcd948. img4.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img3}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) } func TestReputOnAtlas(t *testing.T) { const size = 16 img0 := atlas.NewImage(size, size) defer img0.MarkDisposed() img0.ReplacePixels(make([]byte, 4*size*size), nil) img1 := atlas.NewImage(size, size) defer img1.MarkDisposed() img1.ReplacePixels(make([]byte, 4*size*size), nil) if got, want := img1.IsOnAtlasForTesting(), true; got != want { t.Errorf("got: %v, want: %v", got, want) } img2 := atlas.NewImage(size, size) defer img2.MarkDisposed() pix := make([]byte, 4*size*size) for j := 0; j < size; j++ { for i := 0; i < size; i++ { pix[4*(i+j*size)] = byte(i + j) pix[4*(i+j*size)+1] = byte(i + j) pix[4*(i+j*size)+2] = byte(i + j) pix[4*(i+j*size)+3] = byte(i + j) } } img2.ReplacePixels(pix, nil) img3 := atlas.NewImage(size, size) img3.SetVolatile(true) defer img3.MarkDisposed() img1.ReplacePixels(make([]byte, 4*size*size), nil) if got, want := img3.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Use img1 as a render target. vs := quadVertices(size, size, 0, 0, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: size, Height: size, } img1.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img2}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Use img1 as a render source. // Use the doubled count since img1 was on a texture atlas and became an isolated image once. // Then, img1 requires longer time to recover to be on a textur atlas again. for i := 0; i < atlas.BaseCountToPutOnAtlas*2; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } img0.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img1}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } pix, err := img1.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < size; j++ { for i := 0; i < size; i++ { want := color.RGBA{byte(i + j), byte(i + j), byte(i + j), byte(i + j)} r := pix[4*(size*j+i)] g := pix[4*(size*j+i)+1] b := pix[4*(size*j+i)+2] a := pix[4*(size*j+i)+3] got := color.RGBA{r, g, b, a} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // img1 is on an atlas again. img0.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img1}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), true; got != want { t.Errorf("got: %v, want: %v", got, want) } pix, err = img1.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < size; j++ { for i := 0; i < size; i++ { want := color.RGBA{byte(i + j), byte(i + j), byte(i + j), byte(i + j)} r := pix[4*(size*j+i)] g := pix[4*(size*j+i)+1] b := pix[4*(size*j+i)+2] a := pix[4*(size*j+i)+3] got := color.RGBA{r, g, b, a} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Use img1 as a render target again. img1.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img2}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Use img1 as a render source, but call ReplacePixels. // Now use 4x count as img1 became an isolated image again. for i := 0; i < atlas.BaseCountToPutOnAtlas*4; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } img1.ReplacePixels(make([]byte, 4*size*size), nil) img0.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img1}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } // img1 is not on an atlas due to ReplacePixels. img0.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img1}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img1.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Use img3 as a render source. As img3 is volatile, img3 is never on an atlas. for i := 0; i < atlas.BaseCountToPutOnAtlas*2; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } img0.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{img3}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := img3.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } runtime.GC() } func TestExtend(t *testing.T) { const w0, h0 = 100, 100 img0 := atlas.NewImage(w0, h0) defer img0.MarkDisposed() p0 := make([]byte, 4*w0*h0) for i := 0; i < w0*h0; i++ { p0[4*i] = byte(i) p0[4*i+1] = byte(i) p0[4*i+2] = byte(i) p0[4*i+3] = byte(i) } img0.ReplacePixels(p0, nil) const w1, h1 = minImageSizeForTesting + 1, 100 img1 := atlas.NewImage(w1, h1) defer img1.MarkDisposed() p1 := make([]byte, 4*w1*h1) for i := 0; i < w1*h1; i++ { p1[4*i] = byte(i) p1[4*i+1] = byte(i) p1[4*i+2] = byte(i) p1[4*i+3] = byte(i) } // Ensure to allocate img1.ReplacePixels(p1, nil) pix0, err := img0.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < h0; j++ { for i := 0; i < w0; i++ { r := pix0[4*(w0*j+i)] g := pix0[4*(w0*j+i)+1] b := pix0[4*(w0*j+i)+2] a := pix0[4*(w0*j+i)+3] got := color.RGBA{r, g, b, a} c := byte(i + w0*j) want := color.RGBA{c, c, c, c} if got != want { t.Errorf("at(%d, %d): got: %v, want: %v", i, j, got, want) } } } pix1, err := img1.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < h1; j++ { for i := 0; i < w1; i++ { r := pix1[4*(w1*j+i)] g := pix1[4*(w1*j+i)+1] b := pix1[4*(w1*j+i)+2] a := pix1[4*(w1*j+i)+3] got := color.RGBA{r, g, b, a} c := byte(i + w1*j) want := color.RGBA{c, c, c, c} if got != want { t.Errorf("at(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestReplacePixelsAfterDrawTriangles(t *testing.T) { const w, h = 256, 256 src := atlas.NewImage(w, h) defer src.MarkDisposed() dst := atlas.NewImage(w, h) defer dst.MarkDisposed() pix := make([]byte, 4*w*h) for i := 0; i < w*h; i++ { pix[4*i] = byte(i) pix[4*i+1] = byte(i) pix[4*i+2] = byte(i) pix[4*i+3] = byte(i) } src.ReplacePixels(pix, nil) vs := quadVertices(w, h, 0, 0, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: w, Height: h, } dst.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) dst.ReplacePixels(pix, nil) pix, err := dst.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < h; j++ { for i := 0; i < w; i++ { r := pix[4*(w*j+i)] g := pix[4*(w*j+i)+1] b := pix[4*(w*j+i)+2] a := pix[4*(w*j+i)+3] got := color.RGBA{r, g, b, a} c := byte(i + w*j) want := color.RGBA{c, c, c, c} if got != want { t.Errorf("at(%d, %d): got %v, want: %v", i, j, got, want) } } } } // Issue #887 func TestSmallImages(t *testing.T) { const w, h = 4, 8 src := atlas.NewImage(w, h) defer src.MarkDisposed() dst := atlas.NewImage(w, h) defer dst.MarkDisposed() pix := make([]byte, 4*w*h) for i := 0; i < w*h; i++ { pix[4*i] = 0xff pix[4*i+1] = 0xff pix[4*i+2] = 0xff pix[4*i+3] = 0xff } src.ReplacePixels(pix, nil) vs := quadVertices(w, h, 0, 0, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: w, Height: h, } dst.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeSourceOver, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) pix, err := dst.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < h; j++ { for i := 0; i < w; i++ { r := pix[4*(w*j+i)] a := pix[4*(w*j+i)+3] if got, want := r, byte(0xff); got != want { t.Errorf("at(%d, %d) red: got: %d, want: %d", i, j, got, want) } if got, want := a, byte(0xff); got != want { t.Errorf("at(%d, %d) alpha: got: %d, want: %d", i, j, got, want) } } } } // Issue #887 func TestLongImages(t *testing.T) { const w, h = 1, 6 src := atlas.NewImage(w, h) defer src.MarkDisposed() const dstW, dstH = 256, 256 dst := atlas.NewImage(dstW, dstH) defer dst.MarkDisposed() pix := make([]byte, 4*w*h) for i := 0; i < w*h; i++ { pix[4*i] = 0xff pix[4*i+1] = 0xff pix[4*i+2] = 0xff pix[4*i+3] = 0xff } src.ReplacePixels(pix, nil) const scale = 120 vs := quadVertices(w, h, 0, 0, scale) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: dstW, Height: dstH, } dst.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeSourceOver, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) pix, err := dst.Pixels(ui.GraphicsDriverForTesting()) if err != nil { t.Fatal(err) } for j := 0; j < h; j++ { for i := 0; i < w*scale; i++ { r := pix[4*(dstW*j+i)] a := pix[4*(dstW*j+i)+3] if got, want := r, byte(0xff); got != want { t.Errorf("at(%d, %d) red: got: %d, want: %d", i, j, got, want) } if got, want := a, byte(0xff); got != want { t.Errorf("at(%d, %d) alpha: got: %d, want: %d", i, j, got, want) } } } } func TestDisposeImmediately(t *testing.T) { // This tests restorable.Image.ClearPixels is called but ReplacePixels is not called. img0 := atlas.NewImage(16, 16) img0.EnsureIsolatedForTesting() defer img0.MarkDisposed() img1 := atlas.NewImage(16, 16) img1.EnsureIsolatedForTesting() defer img1.MarkDisposed() // img0 and img1 should share the same backend in 99.9999% possibility. } // Issue #1028 func TestExtendWithBigImage(t *testing.T) { img0 := atlas.NewImage(1, 1) defer img0.MarkDisposed() img0.ReplacePixels(make([]byte, 4*1*1), nil) img1 := atlas.NewImage(minImageSizeForTesting+1, minImageSizeForTesting+1) defer img1.MarkDisposed() img1.ReplacePixels(make([]byte, 4*(minImageSizeForTesting+1)*(minImageSizeForTesting+1)), nil) } // Issue #1217 func TestMaxImageSize(t *testing.T) { // This tests that a too-big image is allocated correctly. s := maxImageSizeForTesting - 2*atlas.PaddingSize img := atlas.NewImage(s, s) defer img.MarkDisposed() img.ReplacePixels(make([]byte, 4*s*s), nil) } // Issue #1217 (disabled) func Disable_TestMinImageSize(t *testing.T) { // The backend cannot be reset. If this is necessary, sync the state with the images (#1756). // ResetBackendsForTesting() // This tests that extending a backend works correctly. // Though the image size is minimum size of the backend, extending the backend happens due to the paddings. s := minImageSizeForTesting img := atlas.NewImage(s, s) defer img.MarkDisposed() img.ReplacePixels(make([]byte, 4*s*s), nil) } // Issue #1421 func TestDisposedAndReputOnAtlas(t *testing.T) { const size = 16 src := atlas.NewImage(size, size) defer src.MarkDisposed() src2 := atlas.NewImage(size, size) defer src2.MarkDisposed() dst := atlas.NewImage(size, size) defer dst.MarkDisposed() // Use src as a render target so that src is not on an atlas. vs := quadVertices(size, size, 0, 0, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: size, Height: size, } src.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src2}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := src.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Use src as a render source. for i := 0; i < atlas.BaseCountToPutOnAtlas/2; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } dst.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := src.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } // Before PutImaegsOnAtlasForTesting, dispose the image. src.MarkDisposed() // Force to dispose the image. atlas.ResolveDeferredForTesting() // Confirm that PutImagesOnAtlasForTesting doesn't panic. if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } } // Issue #1456 func TestImageIsNotReputOnAtlasWithoutUsingAsSource(t *testing.T) { const size = 16 src := atlas.NewImage(size, size) defer src.MarkDisposed() src2 := atlas.NewImage(size, size) defer src2.MarkDisposed() dst := atlas.NewImage(size, size) defer dst.MarkDisposed() // Use src as a render target so that src is not on an atlas. vs := quadVertices(size, size, 0, 0, 1) is := graphics.QuadIndices() dr := graphicsdriver.Region{ X: 0, Y: 0, Width: size, Height: size, } // Use src2 as a rendering target, and make src2 an independent image. src2.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := src2.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } // Update the count without using src2 as a rendering source. // This should not affect whether src2 is on an atlas or not. for i := 0; i < atlas.BaseCountToPutOnAtlas; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } if got, want := src2.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } // Update the count with using src2 as a rendering source. for i := 0; i < atlas.BaseCountToPutOnAtlas; i++ { if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } dst.DrawTriangles([graphics.ShaderImageNum]*atlas.Image{src2}, vs, is, affine.ColorMIdentity{}, graphicsdriver.CompositeModeCopy, graphicsdriver.FilterNearest, graphicsdriver.AddressUnsafe, dr, graphicsdriver.Region{}, [graphics.ShaderImageNum - 1][2]float32{}, nil, nil, false) if got, want := src2.IsOnAtlasForTesting(), false; got != want { t.Errorf("got: %v, want: %v", got, want) } } if err := atlas.PutImagesOnAtlasForTesting(ui.GraphicsDriverForTesting()); err != nil { t.Fatal(err) } if got, want := src2.IsOnAtlasForTesting(), true; got != want { t.Errorf("got: %v, want: %v", got, want) } } // TODO: Add tests to extend image on an atlas out of the main loop