Ebiten example - mosaic

// +build example

package main

import (
        _ "image/jpeg"
        "log"

        "github.com/hajimehoshi/ebiten"
        "github.com/hajimehoshi/ebiten/ebitenutil"
)

const (
        screenWidth  = 320
        screenHeight = 240
)

const mosaicRatio = 16

var (
        gophersImage        *ebiten.Image
        gophersRenderTarget *ebiten.Image
)

func update(screen *ebiten.Image) error {
        if ebiten.IsRunningSlowly() {
                return nil
        }
        op := &ebiten.DrawImageOptions{}
        op.GeoM.Scale(1.0/mosaicRatio, 1.0/mosaicRatio)
        gophersRenderTarget.DrawImage(gophersImage, op)
        op = &ebiten.DrawImageOptions{}
        op.GeoM.Scale(mosaicRatio, mosaicRatio)
        screen.DrawImage(gophersRenderTarget, op)
        return nil
}

func main() {
        var err error
        gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest)
        if err != nil {
                log.Fatal(err)
        }
        w, h := gophersImage.Size()
        gophersRenderTarget, _ = ebiten.NewImage(w/mosaicRatio, h/mosaicRatio, ebiten.FilterNearest)
        if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Mosaic (Ebiten Demo)"); err != nil {
                log.Fatal(err)
        }
}