Ebiten example - hsv
// +build example
package main
import (
"fmt"
_ "image/jpeg"
"log"
"math"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
const (
screenWidth = 320
screenHeight = 240
)
var (
hueInt = 0
saturationInt = 128
valueInt = 128
gophersImage *ebiten.Image
)
func clamp(v, min, max int) int {
if min > max {
panic("min must <= max")
}
if v < min {
return min
}
if max < v {
return max
}
return v
}
func update(screen *ebiten.Image) error {
if ebiten.IsKeyPressed(ebiten.KeyQ) {
hueInt--
}
if ebiten.IsKeyPressed(ebiten.KeyW) {
hueInt++
}
if ebiten.IsKeyPressed(ebiten.KeyA) {
saturationInt--
}
if ebiten.IsKeyPressed(ebiten.KeyS) {
saturationInt++
}
if ebiten.IsKeyPressed(ebiten.KeyZ) {
valueInt--
}
if ebiten.IsKeyPressed(ebiten.KeyX) {
valueInt++
}
hueInt = clamp(hueInt, -256, 256)
saturationInt = clamp(saturationInt, 0, 256)
valueInt = clamp(valueInt, 0, 256)
w, h := gophersImage.Size()
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(screenWidth-w)/2, float64(screenHeight-h)/2)
hue := float64(hueInt) * 2 * math.Pi / 128
saturation := float64(saturationInt) / 128
value := float64(valueInt) / 128
op.ColorM.ChangeHSV(hue, saturation, value)
screen.DrawImage(gophersImage, op)
msg := fmt.Sprintf(`Hue: %0.2f [Q][W]
Saturation: %0.2f [A][S]
Value: %0.2f [Z][X]`, hue, saturation, value)
ebitenutil.DebugPrint(screen, msg)
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "HSV (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}