// Copyright 2023 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build playstation5 #ifndef EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H #define EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H #include #include #include #ifdef __cplusplus extern "C" { #endif typedef struct ebitengine_Error { const char *message; int code; } ebitengine_Error; static bool ebitengine_IsErrorNil(ebitengine_Error *err) { return err->message == NULL && err->code == 0; } typedef struct ebitengine_DstRegion { int min_x; int min_y; int max_x; int max_y; int index_count; } ebitengine_DstRegion; typedef struct ebitengine_Blend { uint8_t factor_src_rgb; uint8_t factor_src_alpha; uint8_t factor_dst_rgb; uint8_t factor_dst_alpha; uint8_t operation_rgb; uint8_t operation_alpha; } ebitengine_Blend; ebitengine_Error ebitengine_InitializeGraphics(void); ebitengine_Error ebitengine_NewImage(int *image, int width, int height); ebitengine_Error ebitengine_NewScreenFramebufferImage(int *image, int width, int height); void ebitengine_DisposeImage(int id); void ebitengine_Begin(); void ebitengine_End(int present); void ebitengine_SetVertices(const float *vertices, int vertex_count, const uint32_t *indices, int index_count); ebitengine_Error ebitengine_DrawTriangles(int dst, const int *srcs, int src_count, int shader, const ebitengine_DstRegion *dst_regions, int dst_region_count, int indexOffset, ebitengine_Blend blend, const uint32_t *uniforms, int uniform_count, int fill_rule); ebitengine_Error ebitengine_NewShader(int *shader, const char *source); void ebitengine_DisposeShader(int id); #ifdef __cplusplus } // extern "C" #endif #endif // EBITENGINE_INTERNAL_GRAPHICSDRIVER_PLAYSTATION5_GRAPHICS_PLAYSTATION5_H