// Copyright 2019 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package driver import ( "errors" "image" ) type UIContext interface { Update(afterFrameUpdate func()) error Layout(outsideWidth, outsideHeight float64) AdjustPosition(x, y float64) (float64, float64) } // RegularTermination represents a regular termination. // Run can return this error, and if this error is received, // the game loop should be terminated as soon as possible. var RegularTermination = errors.New("regular termination") type UI interface { Run(title string, context UIContext, graphics Graphics) error RunWithoutMainLoop(width, height int, scale float64, title string, context UIContext, graphics Graphics) <-chan error DeviceScaleFactor() float64 CursorMode() CursorMode IsFullscreen() bool IsRunnableInBackground() bool IsVsyncEnabled() bool IsWindowDecorated() bool IsWindowResizable() bool ScreenSizeInFullscreen() (int, int) WindowPosition() (int, int) IsScreenTransparent() bool MonitorPosition() (int, int) CanHaveWindow() bool // TODO: Create a 'Widnow' interface. SetCursorMode(mode CursorMode) SetFullscreen(fullscreen bool) SetRunnableInBackground(runnableInBackground bool) SetVsyncEnabled(enabled bool) SetWindowDecorated(decorated bool) SetWindowIcon(iconImages []image.Image) SetWindowResizable(resizable bool) SetWindowTitle(title string) SetWindowPosition(x, y int) SetWindowSize(width, height int) SetScreenTransparent(transparent bool) Input() Input }