// Copyright 2021 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build !android && !ios && !js package devicescale import ( "github.com/hajimehoshi/ebiten/v2/internal/glfw" ) func monitorAt(x, y int) *glfw.Monitor { // Note: this assumes that x, y are exact monitor origins. // If they're not, this arbitrarily returns the first monitor. monitors := glfw.GetMonitors() for _, mon := range monitors { mx, my := mon.GetPos() if x == mx && y == my { return mon } } return monitors[0] } func impl(x, y int) float64 { // Keep calling GetContentScale until the returned scale is 0 (#2051). // Retry this at most 5 times to avoid an inifinite loop. for i := 0; i < 5; i++ { // An error can happen e.g. when entering a screensaver on Windows (#2488). sx, _, err := monitorAt(x, y).GetContentScale() if err != nil { continue } if sx == 0 { continue } return float64(sx) } return 1 }