void F0(out vec4 l0);
void F1(out vec4 l0);

void F0(out vec4 l0) {
	int l1 = 0;
	int l2 = 0;
	int l3 = 0;
	int l4 = 0;
	float l5 = float(0);
	float l6 = float(0);
	float l7 = float(0);
	float l8 = float(0);
	l1 = 5;
	l2 = -5;
	l3 = -5;
	l4 = 5;
	l5 = 5.0;
	l6 = -5.0;
	l7 = -5.0;
	l8 = 5.0;
	l0 = (vec4(l1, l2, l3, l4)) + (vec4(l5, l6, l7, l8));
	return;
}

void F1(out vec4 l0) {
	int l1 = 0;
	int l2 = 0;
	int l3 = 0;
	int l4 = 0;
	float l5 = float(0);
	float l6 = float(0);
	float l7 = float(0);
	float l8 = float(0);
	l1 = 5;
	l2 = -5;
	l3 = -5;
	l4 = 5;
	l5 = 5.0;
	l6 = -5.0;
	l7 = -5.0;
	l8 = 5.0;
	l0 = (vec4(l1, l2, l3, l4)) + (vec4(l5, l6, l7, l8));
	return;
}