// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package restorable_test import ( "errors" "image" "image/color" "os" "testing" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/internal/affine" "github.com/hajimehoshi/ebiten/internal/graphics" "github.com/hajimehoshi/ebiten/internal/opengl" . "github.com/hajimehoshi/ebiten/internal/restorable" ) func TestMain(m *testing.M) { EnableRestoringForTesting() code := 0 regularTermination := errors.New("regular termination") f := func(screen *ebiten.Image) error { code = m.Run() return regularTermination } if err := ebiten.Run(f, 320, 240, 1, "Test"); err != nil && err != regularTermination { panic(err) } os.Exit(code) } func byteSliceToColor(b []byte, index int) color.RGBA { i := index * 4 return color.RGBA{b[i], b[i+1], b[i+2], b[i+3]} } func abs(x int) int { if x < 0 { return -x } return x } // sameColors compares c1 and c2 and returns a boolean value indicating // if the two colors are (almost) same. // // Pixels read from GPU might include errors (#492), and // sameColors considers such errors as delta. func sameColors(c1, c2 color.RGBA, delta int) bool { return abs(int(c1.R)-int(c2.R)) <= delta && abs(int(c1.G)-int(c2.G)) <= delta && abs(int(c1.B)-int(c2.B)) <= delta && abs(int(c1.A)-int(c2.A)) <= delta } func fill(img *Image, r, g, b, a uint8) { w, h := img.Size() pix := make([]uint8, w*h*4) for i := 0; i < w*h; i++ { pix[4*i] = r pix[4*i+1] = g pix[4*i+2] = b pix[4*i+3] = a } img.ReplacePixels(pix, 0, 0, w, h) } func TestRestore(t *testing.T) { img0 := NewImage(1, 1, false) // Clear images explicitly. // In this 'restorable' layer, reused texture might not be cleared. fill(img0, 0, 0, 0, 0) defer func() { img0.Dispose() }() clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff} fill(img0, clr0.R, clr0.G, clr0.B, clr0.A) if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } want := clr0 got := byteSliceToColor(img0.BasePixelsForTesting(), 0) if !sameColors(got, want, 1) { t.Errorf("got %v, want %v", got, want) } } func TestRestoreChain(t *testing.T) { const num = 10 imgs := []*Image{} for i := 0; i < num; i++ { img := NewImage(1, 1, false) fill(img, 0, 0, 0, 0) imgs = append(imgs, img) } defer func() { for _, img := range imgs { img.Dispose() } }() clr := color.RGBA{0x00, 0x00, 0x00, 0xff} fill(imgs[0], clr.R, clr.G, clr.B, clr.A) for i := 0; i < num-1; i++ { imgs[i+1].DrawImage(imgs[i], 0, 0, 1, 1, nil, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) } if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } want := clr for i, img := range imgs { got := byteSliceToColor(img.BasePixelsForTesting(), 0) if !sameColors(got, want, 1) { t.Errorf("%d: got %v, want %v", i, got, want) } } } func TestRestoreOverrideSource(t *testing.T) { img0 := NewImage(1, 1, false) fill(img0, 0, 0, 0, 0) img1 := NewImage(1, 1, false) fill(img1, 0, 0, 0, 0) img2 := NewImage(1, 1, false) fill(img2, 0, 0, 0, 0) img3 := NewImage(1, 1, false) fill(img3, 0, 0, 0, 0) defer func() { img3.Dispose() img2.Dispose() img1.Dispose() img0.Dispose() }() clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff} clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff} fill(img1, clr0.R, clr0.G, clr0.B, clr0.A) img2.DrawImage(img1, 0, 0, 1, 1, nil, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img3.DrawImage(img2, 0, 0, 1, 1, nil, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) fill(img0, clr1.R, clr1.G, clr1.B, clr1.A) img1.DrawImage(img0, 0, 0, 1, 1, nil, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } testCases := []struct { name string want color.RGBA got color.RGBA }{ { "0", clr1, byteSliceToColor(img0.BasePixelsForTesting(), 0), }, { "1", clr1, byteSliceToColor(img1.BasePixelsForTesting(), 0), }, { "2", clr0, byteSliceToColor(img2.BasePixelsForTesting(), 0), }, { "3", clr0, byteSliceToColor(img3.BasePixelsForTesting(), 0), }, } for _, c := range testCases { if !sameColors(c.got, c.want, 1) { t.Errorf("%s: got %v, want %v", c.name, c.got, c.want) } } } func TestRestoreComplexGraph(t *testing.T) { // 0 -> 3 // 1 -> 3 // 1 -> 4 // 2 -> 4 // 2 -> 7 // 3 -> 5 // 3 -> 6 // 3 -> 7 // 4 -> 6 base := image.NewRGBA(image.Rect(0, 0, 4, 1)) base.Pix[0] = 0xff base.Pix[1] = 0xff base.Pix[2] = 0xff base.Pix[3] = 0xff img0 := newImageFromImage(base) img1 := newImageFromImage(base) img2 := newImageFromImage(base) img3 := NewImage(4, 1, false) fill(img3, 0, 0, 0, 0) img4 := NewImage(4, 1, false) fill(img4, 0, 0, 0, 0) img5 := NewImage(4, 1, false) fill(img5, 0, 0, 0, 0) img6 := NewImage(4, 1, false) fill(img6, 0, 0, 0, 0) img7 := NewImage(4, 1, false) fill(img7, 0, 0, 0, 0) defer func() { img7.Dispose() img6.Dispose() img5.Dispose() img4.Dispose() img3.Dispose() img2.Dispose() img1.Dispose() img0.Dispose() }() img3.DrawImage(img0, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(0, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img3.DrawImage(img1, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(1, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img4.DrawImage(img1, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(1, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img4.DrawImage(img2, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(2, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img5.DrawImage(img3, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(0, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img6.DrawImage(img3, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(0, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img6.DrawImage(img4, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(1, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img7.DrawImage(img2, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(0, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img7.DrawImage(img3, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(2, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } testCases := []struct { name string out string image *Image }{ { "0", "*---", img0, }, { "1", "*---", img1, }, { "2", "*---", img2, }, { "3", "**--", img3, }, { "4", "-**-", img4, }, { "5", "**--", img5, }, { "6", "****", img6, }, { "7", "*-**", img7, }, } for _, c := range testCases { for i := 0; i < 4; i++ { want := color.RGBA{} if c.out[i] == '*' { want = color.RGBA{0xff, 0xff, 0xff, 0xff} } got := byteSliceToColor(c.image.BasePixelsForTesting(), i) if !sameColors(got, want, 1) { t.Errorf("%s[%d]: got %v, want %v", c.name, i, got, want) } } } } func newImageFromImage(rgba *image.RGBA) *Image { s := rgba.Bounds().Size() img := NewImage(s.X, s.Y, false) img.ReplacePixels(rgba.Pix, 0, 0, s.X, s.Y) return img } func TestRestoreRecursive(t *testing.T) { base := image.NewRGBA(image.Rect(0, 0, 4, 1)) base.Pix[0] = 0xff base.Pix[1] = 0xff base.Pix[2] = 0xff base.Pix[3] = 0xff img0 := newImageFromImage(base) img1 := NewImage(4, 1, false) fill(img1, 0, 0, 0, 0) defer func() { img1.Dispose() img0.Dispose() }() img1.DrawImage(img0, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(1, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img0.DrawImage(img1, 0, 0, 4, 1, (*affine.GeoM)(nil).Translate(1, 0), nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } testCases := []struct { name string out string image *Image }{ { "0", "*-*-", img0, }, { "1", "-*--", img1, }, } for _, c := range testCases { for i := 0; i < 4; i++ { want := color.RGBA{} if c.out[i] == '*' { want = color.RGBA{0xff, 0xff, 0xff, 0xff} } got := byteSliceToColor(c.image.BasePixelsForTesting(), i) if !sameColors(got, want, 1) { t.Errorf("%s[%d]: got %v, want %v", c.name, i, got, want) } } } } func TestReplacePixels(t *testing.T) { const ( w = 17 h = 31 ) img := NewImage(17, 31, false) defer img.Dispose() pix := make([]byte, 4*4*4) for i := range pix { pix[i] = 0xff } img.ReplacePixels(pix, 5, 7, 4, 4) // Check the region (5, 7)-(9, 11). Outside state is indeterministic. for j := 7; j < 11; j++ { for i := 5; i < 9; i++ { got, err := img.At(i, j) if err != nil { t.Fatal(err) } want := color.RGBA{0xff, 0xff, 0xff, 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } for j := 7; j < 11; j++ { for i := 5; i < 9; i++ { got, err := img.At(i, j) if err != nil { t.Fatal(err) } want := color.RGBA{0xff, 0xff, 0xff, 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestDrawImageAndReplacePixels(t *testing.T) { base := image.NewRGBA(image.Rect(0, 0, 1, 1)) base.Pix[0] = 0xff base.Pix[1] = 0xff base.Pix[2] = 0xff base.Pix[3] = 0xff img0 := newImageFromImage(base) defer img0.Dispose() img1 := NewImage(2, 1, false) defer img1.Dispose() img1.DrawImage(img0, 0, 0, 1, 1, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1) if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } got, err := img1.At(0, 0) if err != nil { t.Fatal(err) } want := color.RGBA{0xff, 0xff, 0xff, 0xff} if !sameColors(got, want, 1) { t.Errorf("got: %v, want: %v", got, want) } } func TestDispose(t *testing.T) { base0 := image.NewRGBA(image.Rect(0, 0, 1, 1)) img0 := newImageFromImage(base0) defer img0.Dispose() base1 := image.NewRGBA(image.Rect(0, 0, 1, 1)) img1 := newImageFromImage(base1) base2 := image.NewRGBA(image.Rect(0, 0, 1, 1)) base2.Pix[0] = 0xff base2.Pix[1] = 0xff base2.Pix[2] = 0xff base2.Pix[3] = 0xff img2 := newImageFromImage(base2) defer img2.Dispose() img1.DrawImage(img2, 0, 0, 1, 1, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img0.DrawImage(img1, 0, 0, 1, 1, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img1.Dispose() if err := ResolveStaleImages(); err != nil { t.Fatal(err) } if err := Restore(); err != nil { t.Fatal(err) } got, err := img0.At(0, 0) if err != nil { t.Fatal(err) } want := color.RGBA{0xff, 0xff, 0xff, 0xff} if !sameColors(got, want, 1) { t.Errorf("got: %v, want: %v", got, want) } } // TODO: How about volatile/screen images?