// Copyright 2023 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build playstation5 #ifdef __cplusplus extern "C" { #endif typedef struct ebitengine_Error { const char* message; int code; } ebitengine_Error; ebitengine_Error ebitengine_InitializeGraphics(void); ebitengine_Error ebitengine_NewImage(int* image, int width, int height); ebitengine_Error ebitengine_NewScreenFramebufferImage(int* image, int width, int height); void ebitengine_DisposeImage(int id); ebitengine_Error ebitengine_NewShader(int* shader, const char* source); void ebitengine_DisposeShader(int id); #ifdef __cplusplus } // extern "C" #endif