// +build example
package main
import (
_ "image/jpeg"
"log"
"math"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
const (
screenWidth = 320
screenHeight = 240
)
var (
count = 0
gophersImage *ebiten.Image
)
func update(screen *ebiten.Image) error {
count++
if ebiten.IsRunningSlowly() {
return nil
}
w, h := gophersImage.Size()
op := &ebiten.DrawImageOptions{}
// Move the image's center to the screen's upper-left corner.
// This is a prepartion for rotating. When geometry matrices are applied,
// the origin point is the upper-left corner.
op.GeoM.Translate(-float64(w)/2, -float64(h)/2)
// Rotate the image. As a result, the anchor point of this rotate is
// the center of the image.
op.GeoM.Rotate(float64(count%360) * 2 * math.Pi / 360)
// Move the image to the screen's center.
op.GeoM.Translate(screenWidth/2, screenHeight/2)
screen.DrawImage(gophersImage, op)
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Rotate (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}