// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build !js package glfw import ( "fmt" ) type ( Action int ErrorCode int Hint int InputMode int Key int ModifierKey int MouseButton int PeripheralEvent int StandardCursor int ) const ( DontCare = -1 False = 0 True = 1 ) const ( Release = Action(0) Press = Action(1) Repeat = Action(2) ) const ( ModAlt = ModifierKey(0x0004) ModCapsLock = ModifierKey(0x0010) ModControl = ModifierKey(0x0002) ModNumLock = ModifierKey(0x0020) ModShift = ModifierKey(0x0001) ModSuper = ModifierKey(0x0008) ) const ( MouseButton1 = MouseButton(0) MouseButton2 = MouseButton(1) MouseButton3 = MouseButton(2) MouseButton4 = MouseButton(3) MouseButton5 = MouseButton(4) MouseButton6 = MouseButton(5) MouseButton7 = MouseButton(6) MouseButton8 = MouseButton(7) MouseButtonLast = MouseButton8 MouseButtonLeft = MouseButton1 MouseButtonRight = MouseButton2 MouseButtonMiddle = MouseButton3 ) const ( AccumAlphaBits = Hint(0x0002100A) AccumBlueBits = Hint(0x00021009) AccumGreenBits = Hint(0x00021008) AccumRedBits = Hint(0x00021007) AlphaBits = Hint(0x00021004) AutoIconify = Hint(0x00020006) AuxBuffers = Hint(0x0002100B) BlueBits = Hint(0x00021003) CenterCursor = Hint(0x00020009) ClientAPI = Hint(0x00022001) ContextCreationAPI = Hint(0x0002200B) ContextNoError = Hint(0x0002200A) ContextReleaseBehavior = Hint(0x00022009) ContextRevision = Hint(0x00022004) ContextRobustness = Hint(0x00022005) ContextVersionMajor = Hint(0x00022002) ContextVersionMinor = Hint(0x00022003) Decorated = Hint(0x00020005) DepthBits = Hint(0x00021005) DoubleBuffer = Hint(0x00021010) Floating = Hint(0x00020007) Focused = Hint(0x00020001) FocusOnShow = Hint(0x0002000C) GreenBits = Hint(0x00021002) Hovered = Hint(0x0002000B) Iconified = Hint(0x00020002) Maximized = Hint(0x00020008) MousePassthrough = Hint(0x0002000D) OpenGLDebugContext = Hint(0x00022007) OpenGLForwardCompat = Hint(0x00022006) OpenGLProfile = Hint(0x00022008) RedBits = Hint(0x00021001) RefreshRate = Hint(0x0002100F) Resizable = Hint(0x00020003) Samples = Hint(0x0002100D) ScaleToMonitor = Hint(0x0002200C) SRGBCapable = Hint(0x0002100E) StencilBits = Hint(0x00021006) Stereo = Hint(0x0002100C) TransparentFramebuffer = Hint(0x0002000A) Visible = Hint(0x00020004) ) const ( CursorMode = InputMode(0x00033001) LockKeyMods = InputMode(0x00033004) RawMouseMotion = InputMode(0x00033005) StickyKeysMode = InputMode(0x00033002) StickyMouseButtonsMode = InputMode(0x00033003) ) const ( AnyReleaseBehavior = 0 CursorDisabled = 0x00034003 CursorHidden = 0x00034002 CursorNormal = 0x00034001 EGLContextAPI = 0x00036002 LoseContextOnReset = 0x00031002 NativeContextAPI = 0x00036001 NoAPI = 0 NoResetNotification = 0x00031001 NoRobustness = 0 OpenGLAPI = 0x00030001 OpenGLAnyProfile = 0 OpenGLCompatProfile = 0x00032002 OpenGLCoreProfile = 0x00032001 OpenGLESAPI = 0x00030002 OSMesaContextAPI = 0x00036003 ReleaseBehaviorFlush = 0x00035001 ReleaseBehaviorNone = 0x00035002 ) const ( NotInitialized = ErrorCode(0x00010001) NoCurrentContext = ErrorCode(0x00010002) InvalidEnum = ErrorCode(0x00010003) InvalidValue = ErrorCode(0x00010004) OutOfMemory = ErrorCode(0x00010005) APIUnavailable = ErrorCode(0x00010006) VersionUnavailable = ErrorCode(0x00010007) PlatformError = ErrorCode(0x00010008) FormatUnavailable = ErrorCode(0x00010009) NoWindowContext = ErrorCode(0x0001000A) ) func (e ErrorCode) Error() string { switch e { case NotInitialized: return "the GLFW library is not initialized" case NoCurrentContext: return "there is no current context" case InvalidEnum: return "invalid argument for enum parameter" case InvalidValue: return "invalid value for parameter" case OutOfMemory: return "out of memory" case APIUnavailable: return "the requested API is unavailable" case VersionUnavailable: return "the requested API version is unavailable" case PlatformError: return "a platform-specific error occurred" case FormatUnavailable: return "the requested format is unavailable" case NoWindowContext: return "the specified window has no context" default: return fmt.Sprintf("GLFW error (%d)", e) } } const ( Connected = PeripheralEvent(0x00040001) Disconnected = PeripheralEvent(0x00040002) ) const ( ArrowCursor = StandardCursor(0x00036001) IBeamCursor = StandardCursor(0x00036002) CrosshairCursor = StandardCursor(0x00036003) HandCursor = StandardCursor(0x00036004) HResizeCursor = StandardCursor(0x00036005) VResizeCursor = StandardCursor(0x00036006) // v3.4 ResizeNWSECursor = StandardCursor(0x00036007) ResizeNESWCursor = StandardCursor(0x00036008) ResizeAllCursor = StandardCursor(0x00036009) NotAllowedCursor = StandardCursor(0x0003600A) )