Ebiten example - paint

// +build example package main import ( "fmt" "image" "image/color" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" ) const ( screenWidth = 320 screenHeight = 240 ) var ( count int brushImage *ebiten.Image canvasImage *ebiten.Image ) func paint(screen *ebiten.Image, x, y int) { op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(x), float64(y)) op.ColorM.Scale(1.0, 0.50, 0.125, 1.0) theta := 2.0 * math.Pi * float64(count%ebiten.FPS) / ebiten.FPS op.ColorM.RotateHue(theta) canvasImage.DrawImage(brushImage, op) } func update(screen *ebiten.Image) error { drawn := false mx, my := ebiten.CursorPosition() if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) { paint(screen, mx, my) drawn = true } for _, t := range ebiten.Touches() { x, y := t.Position() paint(screen, x, y) drawn = true } if drawn { count++ } if ebiten.IsRunningSlowly() { return nil } screen.DrawImage(canvasImage, nil) msg := fmt.Sprintf("(%d, %d)", mx, my) for _, t := range ebiten.Touches() { x, y := t.Position() msg += fmt.Sprintf("\n(%d, %d) touch %d", x, y, t.ID()) } ebitenutil.DebugPrint(screen, msg) return nil } func main() { const a0, a1, a2 = 0x40, 0xc0, 0xff pixels := []uint8{ a0, a1, a1, a0, a1, a2, a2, a1, a1, a2, a2, a1, a0, a1, a1, a0, } brushImage, _ = ebiten.NewImageFromImage(&image.Alpha{ Pix: pixels, Stride: 4, Rect: image.Rect(0, 0, 4, 4), }, ebiten.FilterNearest) canvasImage, _ = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest) canvasImage.Fill(color.White) if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Paint (Ebiten Demo)"); err != nil { log.Fatal(err) } }