// Copyright 2014 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebitenutil import ( "image" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil/internal/assets" ) var ( debugPrintTextImage *ebiten.Image ) func init() { img := assets.CreateTextImage() debugPrintTextImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault) } // DebugPrint draws the string str on the image on left top corner. // // The available runes are in U+0000 to U+00FF, which is C0 Controls and Basic Latin and C1 Controls and Latin-1 Supplement. // // DebugPrint always returns nil as of 1.5.0-alpha. func DebugPrint(image *ebiten.Image, str string) error { DebugPrintAt(image, str, 0, 0) return nil } // DebugPrintAt draws the string str on the image at X and Y coordinates. // // The available runes are in U+0000 to U+00FF, which is C0 Controls and Basic Latin and C1 Controls and Latin-1 Supplement. func DebugPrintAt(image *ebiten.Image, str string, x, y int) { drawDebugText(image, str, x+1, y+1, true) drawDebugText(image, str, x, y, false) } func drawDebugText(rt *ebiten.Image, str string, ox, oy int, shadow bool) { op := &ebiten.DrawImageOptions{} if shadow { op.ColorM.Scale(0, 0, 0, 0.5) } x := 0 y := 0 w, _ := debugPrintTextImage.Size() var r image.Rectangle for _, c := range str { const ( cw = assets.CharWidth ch = assets.CharHeight ) if c == '\n' { x = 0 y += ch continue } n := w / cw sx := (int(c) % n) * cw sy := (int(c) / n) * ch r.Min.X = sx r.Min.Y = sy r.Max.X = sx + cw r.Max.Y = sy + ch op.SourceRect = &r op.GeoM.Reset() op.GeoM.Translate(float64(x), float64(y)) op.GeoM.Translate(float64(ox+1), float64(oy)) _ = rt.DrawImage(debugPrintTextImage, op) x += cw } }