// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package audio_test import ( "errors" "os" "runtime" "testing" "time" "github.com/hajimehoshi/ebiten" . "github.com/hajimehoshi/ebiten/audio" "github.com/hajimehoshi/ebiten/internal/testflock" ) func TestMain(m *testing.M) { testflock.Lock() defer testflock.Unlock() code := 0 // Run an Ebiten process so that audio is available. regularTermination := errors.New("regular termination") f := func(screen *ebiten.Image) error { code = m.Run() return regularTermination } if err := ebiten.Run(f, 320, 240, 1, "Test"); err != nil && err != regularTermination { panic(err) } os.Exit(code) } var context *Context func init() { var err error context, err = NewContext(44100) if err != nil { panic(err) } } // Issue #746 func TestGC(t *testing.T) { p, _ := NewPlayer(context, BytesReadSeekCloser(make([]byte, 4))) got := PlayersNumForTesting() if want := 0; got != want { t.Errorf("PlayersNum(): got: %d, want: %d", got, want) } p.Play() got = PlayersNumForTesting() if want := 1; got != want { t.Errorf("PlayersNum() after Play: got: %d, want: %d", got, want) } runtime.KeepAlive(p) p = nil runtime.GC() for i := 0; i < 10; i++ { got = PlayersNumForTesting() if want := 0; got == want { return } // 200[ms] should be enough all the bytes are consumed. // TODO: This is a darty hack. Would it be possible to use virtual time? time.Sleep(200 * time.Millisecond) } t.Errorf("time out") }