// Copyright 2017 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build !js // Package mp3 provides MP3 decoder. // // On desktops and mobiles, a pure Go decoder is used. // On browsers, a native decoder on the browser is used. package mp3 import ( "runtime" "github.com/hajimehoshi/go-mp3" "github.com/hajimehoshi/ebiten/audio" "github.com/hajimehoshi/ebiten/audio/internal/convert" ) // Stream is a decoded stream. type Stream struct { orig *mp3.Decoder resampling *convert.Resampling } // Read is implementation of io.Reader's Read. func (s *Stream) Read(buf []byte) (int, error) { if s.resampling != nil { return s.resampling.Read(buf) } return s.orig.Read(buf) } // Seek is implementation of io.Seeker's Seek. func (s *Stream) Seek(offset int64, whence int) (int64, error) { if s.resampling != nil { return s.resampling.Seek(offset, whence) } return s.orig.Seek(offset, whence) } // Close is implementation of io.Closer's Close. func (s *Stream) Close() error { runtime.SetFinalizer(s, nil) if s.resampling != nil { return s.resampling.Close() } return nil } // Length returns the size of decoded stream in bytes. func (s *Stream) Length() int64 { if s.resampling != nil { return s.resampling.Length() } return s.orig.Length() } // Size is deprecated as of 1.6.0-alpha. Use Length instead. func (s *Stream) Size() int64 { return s.Length() } // Decode decodes MP3 source and returns a decoded stream. // // Decode returns error when decoding fails or IO error happens. // // Decode automatically resamples the stream to fit with the audio context if necessary. func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) { d, err := mp3.NewDecoder(src) if err != nil { return nil, err } var r *convert.Resampling if d.SampleRate() != context.SampleRate() { r = convert.NewResampling(d, d.Length(), d.SampleRate(), context.SampleRate()) } s := &Stream{ orig: d, resampling: r, } runtime.SetFinalizer(s, (*Stream).Close) return s, nil }