// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build ignore // Note: // * Respect GLFW key names // * https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent.keyCode // * It is best to replace keyCode with code, but many browsers don't implement it. package main import ( "log" "os" "sort" "strconv" "text/template" "github.com/hajimehoshi/ebiten/internal" ) var ( nameToCodes map[string][]string keyCodeToNameEdge map[int]string ) func init() { nameToCodes = map[string][]string{ "Comma": {"Comma"}, "Period": {"Period"}, "Alt": {"AltLeft", "AltRight"}, "CapsLock": {"CapsLock"}, "Control": {"ControlLeft", "ControlRight"}, "Shift": {"ShiftLeft", "ShiftRight"}, "Enter": {"Enter"}, "Space": {"Space"}, "Tab": {"Tab"}, "Delete": {"Delete"}, "End": {"End"}, "Home": {"Home"}, "Insert": {"Insert"}, "PageDown": {"PageDown"}, "PageUp": {"PageUp"}, "Down": {"ArrowDown"}, "Left": {"ArrowLeft"}, "Right": {"ArrowRight"}, "Up": {"ArrowUp"}, "Escape": {"Escape"}, "Backspace": {"Backspace"}, "Apostrophe": {"Quote"}, "Minus": {"Minus"}, "Slash": {"Slash"}, "Semicolon": {"Semicolon"}, "Equal": {"Equal"}, "LeftBracket": {"BracketLeft"}, "Backslash": {"Backslash"}, "RightBracket": {"BracketRight"}, "GraveAccent": {"Backquote"}, } // ASCII: 0 - 9 for c := '0'; c <= '9'; c++ { nameToCodes[string(c)] = []string{"Digit" + string(c)} } // ASCII: A - Z for c := 'A'; c <= 'Z'; c++ { nameToCodes[string(c)] = []string{"Key" + string(c)} } // Function keys for i := 1; i <= 12; i++ { nameToCodes["F"+strconv.Itoa(i)] = []string{"F" + strconv.Itoa(i)} } } func init() { keyCodeToNameEdge = map[int]string{ 0xbc: "Comma", 0xbe: "Period", 0x12: "Alt", 0x14: "CapsLock", 0x11: "Control", 0x10: "Shift", 0x0D: "Enter", 0x20: "Space", 0x09: "Tab", 0x2E: "Delete", 0x23: "End", 0x24: "Home", 0x2D: "Insert", 0x22: "PageDown", 0x21: "PageUp", 0x28: "Down", 0x25: "Left", 0x27: "Right", 0x26: "Up", 0x1B: "Escape", 0xde: "Apostrophe", 0xbd: "Minus", 0xbf: "Slash", 0xba: "Semicolon", 0xbb: "Equal", 0xdb: "LeftBracket", 0xdc: "Backslash", 0xdd: "RightBracket", 0xc0: "GraveAccent", 0x08: "Backspace", } // ASCII: 0 - 9 for c := '0'; c <= '9'; c++ { keyCodeToNameEdge[int(c)] = string(c) } // ASCII: A - Z for c := 'A'; c <= 'Z'; c++ { keyCodeToNameEdge[int(c)] = string(c) } // Function keys for i := 1; i <= 12; i++ { keyCodeToNameEdge[0x70+i-1] = "F" + strconv.Itoa(i) } } const ebitenKeysTmpl = `{{.License}} {{.DoNotEdit}} package ebiten import ( "github.com/hajimehoshi/ebiten/internal/input" ) // A Key represents a keyboard key. // These keys represent pysical keys of US keyboard. // For example, KeyQ represents Q key on US keyboards and ' (quote) key on Dvorak keyboards. type Key int // Keys const ( {{range $index, $name := .KeyNames}}Key{{$name}} Key = Key(input.Key{{$name}}) {{end}} KeyMax Key = Key{{.LastKeyName}} ) ` const inputKeysTmpl = `{{.License}} {{.DoNotEdit}} package input type Key int const ( {{range $index, $name := .KeyNames}}Key{{$name}}{{if eq $index 0}} Key = iota{{end}} {{end}} ) ` const inputKeysGlfwTmpl = `{{.License}} {{.DoNotEdit}} {{.BuildTag}} package input import ( glfw "github.com/go-gl/glfw/v3.2/glfw" ) var glfwKeyCodeToKey = map[glfw.Key]Key{ {{range $index, $name := .KeyNamesWithoutMods}}glfw.Key{{$name}}: Key{{$name}}, {{end}} glfw.KeyLeftAlt: KeyAlt, glfw.KeyRightAlt: KeyAlt, glfw.KeyLeftControl: KeyControl, glfw.KeyRightControl: KeyControl, glfw.KeyLeftShift: KeyShift, glfw.KeyRightShift: KeyShift, } ` const inputKeysJSTmpl = `{{.License}} {{.DoNotEdit}} {{.BuildTag}} package input var keyToCodes = map[Key][]string{ {{range $name, $codes := .NameToCodes}}Key{{$name}}: []string{ {{range $code := $codes}}"{{$code}}",{{end}} }, {{end}} } var keyCodeToKeyEdge = map[int]Key{ {{range $code, $name := .KeyCodeToNameEdge}}{{$code}}: Key{{$name}}, {{end}} } ` type KeyNames []string func (k KeyNames) digit(name string) int { if len(name) != 1 { return -1 } c := name[0] if c < '0' || '9' < c { return -1 } return int(c - '0') } func (k KeyNames) alphabet(name string) rune { if len(name) != 1 { return -1 } c := rune(name[0]) if c < 'A' || 'Z' < c { return -1 } return c } func (k KeyNames) function(name string) int { if len(name) < 2 { return -1 } if name[0] != 'F' { return -1 } i, err := strconv.Atoi(name[1:]) if err != nil { return -1 } return i } func (k KeyNames) Len() int { return len(k) } func (k KeyNames) Less(i, j int) bool { k0, k1 := k[i], k[j] d0, d1 := k.digit(k0), k.digit(k1) a0, a1 := k.alphabet(k0), k.alphabet(k1) f0, f1 := k.function(k0), k.function(k1) if d0 != -1 { if d1 != -1 { return d0 < d1 } return true } if a0 != -1 { if d1 != -1 { return false } if a1 != -1 { return a0 < a1 } return true } if d1 != -1 { return false } if a1 != -1 { return false } if f0 != -1 && f1 != -1 { return f0 < f1 } return k0 < k1 } func (k KeyNames) Swap(i, j int) { k[i], k[j] = k[j], k[i] } func main() { license, err := internal.LicenseComment() if err != nil { log.Fatal(err) } // Follow the standard comment rule (https://golang.org/s/generatedcode). doNotEdit := "// Code generated by genkeys.go using 'go generate'. DO NOT EDIT." namesSet := map[string]struct{}{} namesWithoutModsSet := map[string]struct{}{} codes := []string{} for name, cs := range nameToCodes { namesSet[name] = struct{}{} codes = append(codes, cs...) if name != "Alt" && name != "Control" && name != "Shift" { namesWithoutModsSet[name] = struct{}{} } } names := []string{} namesWithoutMods := []string{} for n := range namesSet { names = append(names, n) } for n := range namesWithoutModsSet { namesWithoutMods = append(namesWithoutMods, n) } sort.Sort(KeyNames(names)) sort.Sort(KeyNames(namesWithoutMods)) sort.Strings(codes) for path, tmpl := range map[string]string{ "keys.go": ebitenKeysTmpl, "internal/input/keys.go": inputKeysTmpl, "internal/input/keys_glfw.go": inputKeysGlfwTmpl, "internal/input/keys_js.go": inputKeysJSTmpl, } { f, err := os.Create(path) if err != nil { log.Fatal(err) } defer f.Close() tmpl, err := template.New(path).Parse(tmpl) if err != nil { log.Fatal(err) } // The build tag can't be included in the templates because of `go vet`. // Pass the build tag and extract this in the template to make `go vet` happy. buildTag := "" switch path { case "internal/input/keys_glfw.go": buildTag = "// +build darwin freebsd linux windows" + "\n// +build !js" + "\n// +build !android" + "\n// +build !ios" case "internal/input/keys_js.go": buildTag = "// +build js" } // NOTE: According to godoc, maps are automatically sorted by key. if err := tmpl.Execute(f, map[string]interface{}{ "License": license, "DoNotEdit": doNotEdit, "BuildTag": buildTag, "NameToCodes": nameToCodes, "KeyCodeToNameEdge": keyCodeToNameEdge, "Codes": codes, "KeyNames": names, "LastKeyName": names[len(names)-1], "KeyNamesWithoutMods": namesWithoutMods, }); err != nil { log.Fatal(err) } } }