// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build !js // +build !ebitengl package glfw // #cgo CFLAGS: -x objective-c // #cgo LDFLAGS: -framework Foundation // // #import // // static int getMacOSMinorVersion() { // NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion]; // return (int)version.minorVersion; // } import "C" import ( "github.com/hajimehoshi/ebiten/v2/internal/driver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl" ) var graphics driver.Graphics func supportsMetal() bool { // On old mac devices like iMac 2011, Metal is not supported (#779). if _, err := mtl.CreateSystemDefaultDevice(); err != nil { return false } // On macOS 10.11 El Capitan, there is a rendering issue on Metal (#781). // Use the OpenGL in macOS 10.11 or older. if C.getMacOSMinorVersion() <= 11 { return false } return true } func init() { if supportsMetal() { graphics = metal.Get() return } graphics = opengl.Get() } func (*UserInterface) Graphics() driver.Graphics { return graphics }