// Copyright 2022 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ui import ( "golang.org/x/mobile/gl" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl" ) type graphicsDriverCreatorImpl struct { gomobileContext gl.Context } func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) { graphics, err := g.newOpenGL() return graphics, GraphicsLibraryOpenGL, err } func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) { return opengl.NewGraphics(g.gomobileContext) } func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) { return nil, nil } func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) { return nil, nil }