// Copyright 2021 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package audio import ( "io" "sync" "time" ) // readerDriver represents a driver using io.ReadClosers. type readerDriver interface { NewPlayer(io.Reader) readerDriverPlayer io.Closer } type readerDriverPlayer interface { Pause() Play() IsPlaying() bool Reset() Volume() float64 SetVolume(volume float64) UnplayedBufferSize() int64 io.Closer } type readerPlayerFactory struct { driver readerDriver sampleRate int } func newReaderPlayerFactory(sampleRate int) *readerPlayerFactory { return &readerPlayerFactory{ sampleRate: sampleRate, } // TODO: Consider the hooks. } type readerPlayer struct { context *Context player readerDriverPlayer src *timeStream factory *readerPlayerFactory m sync.Mutex } func (f *readerPlayerFactory) newPlayerImpl(context *Context, src io.Reader) (playerImpl, error) { sampleRate := context.SampleRate() s, err := newTimeStream(src, sampleRate) if err != nil { return nil, err } p := &readerPlayer{ context: context, src: s, factory: f, } return p, nil } func (p *readerPlayer) ensurePlayer() { // Initialize the underlying player lazily to enable calling NewContext in an 'init' function. // Accessing the underlying player functions requires the environment to be already initialized, // but if Ebiten is used for a shared library, the timing when init functions are called // is unexpectable. // e.g. a variable for JVM on Android might not be set. if p.factory.driver == nil { p.factory.driver = newReaderDriverImpl(p.factory.sampleRate) } if p.player == nil { p.player = p.factory.driver.NewPlayer(p.src) } // TODO: If some error happens, call p.context.setError(). } func (p *readerPlayer) Play() { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() p.player.Play() p.context.addPlayer(p) } func (p *readerPlayer) Pause() { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() p.player.Pause() } func (p *readerPlayer) IsPlaying() bool { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() return p.player.IsPlaying() } func (p *readerPlayer) Volume() float64 { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() return p.player.Volume() } func (p *readerPlayer) SetVolume(volume float64) { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() p.player.SetVolume(volume) } func (p *readerPlayer) Close() error { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() p.context.removePlayer(p) return p.player.Close() } func (p *readerPlayer) Current() time.Duration { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() sample := (p.src.Current() - p.player.UnplayedBufferSize()) / bytesPerSample return time.Duration(sample) * time.Second / time.Duration(p.factory.sampleRate) } func (p *readerPlayer) Rewind() error { return p.Seek(0) } func (p *readerPlayer) Seek(offset time.Duration) error { p.m.Lock() defer p.m.Unlock() p.ensurePlayer() if p.player.IsPlaying() { defer func() { p.player.Play() }() } p.player.Reset() return p.src.Seek(offset) } func (p *readerPlayer) source() io.Reader { return p.src } type timeStream struct { r io.Reader sampleRate int pos int64 } func newTimeStream(r io.Reader, sampleRate int) (*timeStream, error) { s := &timeStream{ r: r, sampleRate: sampleRate, } if seeker, ok := s.r.(io.Seeker); ok { // Get the current position of the source. pos, err := seeker.Seek(0, io.SeekCurrent) if err != nil { return nil, err } s.pos = pos } return s, nil } func (s *timeStream) Read(buf []byte) (int, error) { n, err := s.r.Read(buf) s.pos += int64(n) return n, err } func (s *timeStream) Seek(offset time.Duration) error { o := int64(offset) * bytesPerSample * int64(s.sampleRate) / int64(time.Second) // Align the byte position with the samples. o -= o % bytesPerSample o += s.pos % bytesPerSample seeker, ok := s.r.(io.Seeker) if !ok { panic("audio: the source must be io.Seeker when seeking but not") } pos, err := seeker.Seek(o, io.SeekStart) if err != nil { return err } s.pos = pos return nil } func (s *timeStream) Current() int64 { return s.pos }