// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package shareable import ( "fmt" "image/color" "runtime" "github.com/hajimehoshi/ebiten/internal/affine" "github.com/hajimehoshi/ebiten/internal/graphics" "github.com/hajimehoshi/ebiten/internal/opengl" "github.com/hajimehoshi/ebiten/internal/packing" "github.com/hajimehoshi/ebiten/internal/restorable" "github.com/hajimehoshi/ebiten/internal/sync" ) type backend struct { restorable *restorable.Image page *packing.Page } var ( // theBackends is a set of actually shared images. theBackends = []*backend{} ) type Image struct { backend *backend // If node is nil, the image is not shared. node *packing.Node } func (s *Image) ensureNotShared() { if s.node == nil { return } x, y, w, h := s.region() newImg := restorable.NewImage(w, h, false) newImg.DrawImage(s.backend.restorable, x, y, w, h, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest) s.Dispose() s.backend = &backend{ restorable: newImg, } } func (s *Image) region() (x, y, width, height int) { if s.node == nil { w, h := s.backend.restorable.Size() return 0, 0, w, h } return s.node.Region() } func (s *Image) Size() (width, height int) { _, _, w, h := s.region() return w, h } func (s *Image) DrawImage(img *Image, sx0, sy0, sx1, sy1 int, geom *affine.GeoM, colorm *affine.ColorM, mode opengl.CompositeMode, filter graphics.Filter) { s.ensureNotShared() // Compare i and img after ensuring i is not shared, or // i and img might share the same texture even though i != img. if s.backend.restorable == img.backend.restorable { panic("shareable: Image.DrawImage: img must be different from the receiver") } dx, dy, _, _ := img.region() sx0 += dx sy0 += dy sx1 += dx sy1 += dy s.backend.restorable.DrawImage(img.backend.restorable, sx0, sy0, sx1, sy1, geom, colorm, mode, filter) } func (s *Image) ReplacePixels(p []byte) { x, y, w, h := s.region() if l := 4 * w * h; len(p) != l { panic(fmt.Sprintf("shareable: len(p) was %d but must be %d", len(p), l)) } s.backend.restorable.ReplacePixels(p, x, y, w, h) } func (s *Image) At(x, y int) (color.Color, error) { ox, oy, w, h := s.region() if x < 0 || y < 0 || x >= w || y >= h { return color.RGBA{}, nil } return s.backend.restorable.At(x+ox, y+oy) } func (s *Image) isDisposed() bool { return s.backend == nil } func (s *Image) Dispose() { if s.isDisposed() { return } defer func() { s.backend = nil s.node = nil runtime.SetFinalizer(s, nil) }() if s.node == nil { s.backend.restorable.Dispose() return } s.backend.page.Free(s.node) if !s.backend.page.IsEmpty() { return } index := -1 for i, sh := range theBackends { if sh == s.backend { index = i break } } if index == -1 { panic("not reached") } theBackends = append(theBackends[:index], theBackends[index+1:]...) } func (s *Image) IsInvalidated() (bool, error) { return s.backend.restorable.IsInvalidated() } var shareableImageLock sync.Mutex func NewImage(width, height int) *Image { const maxSize = 2048 shareableImageLock.Lock() defer shareableImageLock.Unlock() if width > maxSize || height > maxSize { s := &backend{ restorable: restorable.NewImage(width, height, false), } return &Image{ backend: s, } } for _, s := range theBackends { if n := s.page.Alloc(width, height); n != nil { return &Image{ backend: s, node: n, } } } s := &backend{ restorable: restorable.NewImage(maxSize, maxSize, false), page: packing.NewPage(maxSize), } theBackends = append(theBackends, s) n := s.page.Alloc(width, height) if n == nil { panic("not reached") } i := &Image{ backend: s, node: n, } runtime.SetFinalizer(i, (*Image).Dispose) return i } func NewVolatileImage(width, height int) *Image { r := restorable.NewImage(width, height, true) i := &Image{ backend: &backend{ restorable: r, }, } runtime.SetFinalizer(i, (*Image).Dispose) return i } func NewScreenFramebufferImage(width, height int) *Image { r := restorable.NewScreenFramebufferImage(width, height) i := &Image{ backend: &backend{ restorable: r, }, } runtime.SetFinalizer(i, (*Image).Dispose) return i }