// Copyright 2022 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build !nintendosdk && !ebitencbackend // +build !nintendosdk,!ebitencbackend package gamepad import ( "github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk" ) func newNativeGamepadsImpl() nativeGamepads { if microsoftgdk.IsXbox() { return &nativeGamepadsXbox{} } return &nativeGamepadsDesktop{} }