// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include typedef unsigned long uint_t; void *MakeMetalLayer(); uint16_t MetalLayer_PixelFormat(void *metalLayer); void MetalLayer_SetDevice(void *metalLayer, void *device); void MetalLayer_SetOpaque(void *metalLayer, unsigned char opaque); const char *MetalLayer_SetPixelFormat(void *metalLayer, uint16_t pixelFormat); const char *MetalLayer_SetMaximumDrawableCount(void *metalLayer, uint_t maximumDrawableCount); void MetalLayer_SetDisplaySyncEnabled(void *metalLayer, uint8_t displaySyncEnabled); void MetalLayer_SetDrawableSize(void *metalLayer, double width, double height); void MetalLayer_SetPresentsWithTransaction(void *metalLayer, uint8_t presentsWithTransaction); void *MetalLayer_NextDrawable(void *metalLayer); void MetalLayer_SetFramebufferOnly(void *metalLayer, uint8_t framebufferOnly); uint8_t MetalLayer_PresentsWithTransaction(void *metalLayer); void *MetalDrawable_Texture(void *drawable); void MetalDrawable_Present(void *drawable);