// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build darwin // +build !js // +build !ios package devicescale // #cgo CFLAGS: -x objective-c // #cgo LDFLAGS: -framework AppKit // // #import // // static float scaleAt(int x, int y) { // // On macOS, the direction of Y axis is inverted from GLFW monitors (#807). // // This is a reverse function of _glfwTransformYNS in GLFW (#1113). // y = CGDisplayBounds(CGMainDisplayID()).size.height - y - 1; // // NSArray* screens = [NSScreen screens]; // for (NSScreen* screen in screens) { // if (NSPointInRect(NSMakePoint(x, y), [screen frame])) { // return [screen backingScaleFactor]; // } // } // return 0; // } import "C" func impl(x, y int) float64 { return float64(C.scaleAt(C.int(x), C.int(y))) }