// Copyright 2014 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "github.com/hajimehoshi/ebiten/internal/audio" "github.com/hajimehoshi/ebiten/internal/graphics/opengl" "github.com/hajimehoshi/ebiten/internal/ui" ) var glContext *opengl.Context func init() { ui.Init() ui.ExecOnUIThread(func() { glContext = opengl.NewContext() }) audio.Init() }