// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "fmt" "image" "math" "github.com/hajimehoshi/ebiten/internal/graphics" ) // Deprecated (as of 1.1.0-alpha): Use ImageParts instead. type ImagePart struct { Dst image.Rectangle Src image.Rectangle } // An ImageParts represents the parts of the destination image and the parts of the source image. type ImageParts interface { Len() int Dst(i int) (x0, y0, x1, y1 int) Src(i int) (x0, y0, x1, y1 int) } // NOTE: Remove this in the future. type imageParts []ImagePart func (p imageParts) Len() int { return len(p) } func (p imageParts) Dst(i int) (x0, y0, x1, y1 int) { dst := &p[i].Dst return dst.Min.X, dst.Min.Y, dst.Max.X, dst.Max.Y } func (p imageParts) Src(i int) (x0, y0, x1, y1 int) { src := &p[i].Src return src.Min.X, src.Min.Y, src.Max.X, src.Max.Y } type wholeImage struct { width int height int } func (w *wholeImage) Len() int { return 1 } func (w *wholeImage) Dst(i int) (x0, y0, x1, y1 int) { return 0, 0, w.width, w.height } func (w *wholeImage) Src(i int) (x0, y0, x1, y1 int) { return 0, 0, w.width, w.height } type uv struct { width2p int height2p int } func (c uv) u(x int) int16 { return int16(math.MaxInt16 * x / c.width2p) } func (c uv) v(y int) int16 { return int16(math.MaxInt16 * y / c.height2p) } type textureQuads struct { parts ImageParts width int height int } func (t *textureQuads) Len() int { return t.parts.Len() } func (t *textureQuads) SetVertices(vertices []int16) int { l := t.Len() if len(vertices) < l*16 { panic(fmt.Sprintf("graphics: vertices size must be greater than %d but %d", l*16, len(vertices))) } p := t.parts w, h := t.width, t.height n := 0 c := uv{ width2p: int(graphics.NextPowerOf2Int32(int32(w))), height2p: int(graphics.NextPowerOf2Int32(int32(h))), } for i := 0; i < l; i++ { dx0, dy0, dx1, dy1 := p.Dst(i) if dx0 == dx1 || dy0 == dy1 { continue } x0, y0, x1, y1 := int16(dx0), int16(dy0), int16(dx1), int16(dy1) sx0, sy0, sx1, sy1 := p.Src(i) if sx0 == sx1 || sy0 == sy1 { continue } u0, v0, u1, v1 := c.u(sx0), c.v(sy0), c.u(sx1), c.v(sy1) vertices[16*n] = x0 vertices[16*n+1] = y0 vertices[16*n+2] = u0 vertices[16*n+3] = v0 vertices[16*n+4] = x1 vertices[16*n+5] = y0 vertices[16*n+6] = u1 vertices[16*n+7] = v0 vertices[16*n+8] = x0 vertices[16*n+9] = y1 vertices[16*n+10] = u0 vertices[16*n+11] = v1 vertices[16*n+12] = x1 vertices[16*n+13] = y1 vertices[16*n+14] = u1 vertices[16*n+15] = v1 n++ } return n }