// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "github.com/hajimehoshi/ebiten/internal/ui" ) // A GamepadButton represents a gamepad button. type GamepadButton int // GamepadButtons const ( GamepadButton0 = GamepadButton(ui.GamepadButton0) GamepadButton1 = GamepadButton(ui.GamepadButton1) GamepadButton2 = GamepadButton(ui.GamepadButton2) GamepadButton3 = GamepadButton(ui.GamepadButton3) GamepadButton4 = GamepadButton(ui.GamepadButton4) GamepadButton5 = GamepadButton(ui.GamepadButton5) GamepadButton6 = GamepadButton(ui.GamepadButton6) GamepadButton7 = GamepadButton(ui.GamepadButton7) GamepadButton8 = GamepadButton(ui.GamepadButton8) GamepadButton9 = GamepadButton(ui.GamepadButton9) GamepadButton10 = GamepadButton(ui.GamepadButton10) GamepadButton11 = GamepadButton(ui.GamepadButton11) GamepadButton12 = GamepadButton(ui.GamepadButton12) GamepadButton13 = GamepadButton(ui.GamepadButton13) GamepadButton14 = GamepadButton(ui.GamepadButton14) GamepadButton15 = GamepadButton(ui.GamepadButton15) )