// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package convert_test import ( "bytes" "fmt" "io" "math" "testing" "github.com/hajimehoshi/ebiten/v2/audio/internal/convert" ) func soundAt(timeInSecond float64) float64 { const freq = 220 amp := []float64{1.0, 0.8, 0.6, 0.4, 0.2} v := 0.0 for j := 0; j < len(amp); j++ { v += amp[j] * math.Sin(2.0*math.Pi*timeInSecond*freq*float64(j+1)) / 2 } if v > 1 { v = 1 } if v < -1 { v = -1 } return v } func newSoundBytes(sampleRate int, bitDepthInBytes int) []byte { b := make([]byte, sampleRate*4) // 1 second for i := 0; i < len(b)/(bitDepthInBytes*2); i++ { v := soundAt(float64(i) / float64(sampleRate)) switch bitDepthInBytes { case 2: v16 := int16(v * (1<<15 - 1)) b[4*i] = byte(v16) b[4*i+1] = byte(v16 >> 8) b[4*i+2] = byte(v16) b[4*i+3] = byte(v16 >> 8) case 4: v32 := math.Float32bits(float32(v)) b[8*i] = byte(v32) b[8*i+1] = byte(v32 >> 8) b[8*i+2] = byte(v32 >> 16) b[8*i+3] = byte(v32 >> 24) b[8*i+4] = byte(v32) b[8*i+5] = byte(v32 >> 8) b[8*i+6] = byte(v32 >> 16) b[8*i+7] = byte(v32 >> 24) } } return b } func TestResampling(t *testing.T) { cases := []struct { In int Out int }{ { In: 44100, Out: 48000, }, { In: 48000, Out: 44100, }, } for _, c := range cases { c := c t.Run(fmt.Sprintf("%d to %d", c.In, c.Out), func(t *testing.T) { for _, bitDepthInBytes := range []int{2, 4} { bitDepthInBytes := bitDepthInBytes t.Run(fmt.Sprintf("bitDepthInBytes=%d", bitDepthInBytes), func(t *testing.T) { inB := newSoundBytes(c.In, bitDepthInBytes) outS := convert.NewResampling(bytes.NewReader(inB), int64(len(inB)), c.In, c.Out, bitDepthInBytes) var gotB []byte for { var buf [97]byte n, err := outS.Read(buf[:]) gotB = append(gotB, buf[:n]...) if err != nil { if err != io.EOF { t.Fatal(err) } break } cur, err := outS.Seek(0, io.SeekCurrent) if err != nil { t.Fatal(err) } // Shifting by incomplete bytes should not affect the result. for i := 0; i < bitDepthInBytes*2; i++ { pos, err := outS.Seek(int64(i), io.SeekCurrent) if err != nil { t.Fatal(err) } if cur != pos { t.Errorf("cur: %d, pos: %d", cur, pos) } } } wantB := newSoundBytes(c.Out, bitDepthInBytes) if len(gotB) != len(wantB) { t.Errorf("len(gotB) == %d but len(wantB) == %d", len(gotB), len(wantB)) } for i := 0; i < len(gotB)/bitDepthInBytes; i++ { var got, want float64 switch bitDepthInBytes { case 2: got = float64(int16(gotB[2*i])|(int16(gotB[2*i+1])<<8)) / (1<<15 - 1) want = float64(int16(wantB[2*i])|(int16(wantB[2*i+1])<<8)) / (1<<15 - 1) case 4: got = float64(math.Float32frombits(uint32(gotB[4*i]) | (uint32(gotB[4*i+1]) << 8) | (uint32(gotB[4*i+2]) << 16) | (uint32(gotB[4*i+3]) << 24))) want = float64(math.Float32frombits(uint32(wantB[4*i]) | (uint32(wantB[4*i+1]) << 8) | (uint32(wantB[4*i+2]) << 16) | (uint32(wantB[4*i+3]) << 24))) } if math.Abs(got-want) > 0.025 { t.Errorf("sample rate: %d, index: %d: got: %f, want: %f", c.Out, i, got, want) } } }) } }) } }